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D&D (2024) How should the Warlord be implemented in 1DnD?

Eubani

Legend
The arguments against the Warlord seem to be:
Its Magic - No it clearly states it is not. This is totally an integrity issue not a flavor issue it is wrapped up as.
Martial Effects should be weaker - No they do not need to be.
It forces actions/leadersship - No it does not each player chooses what the will or wont do, spellcasters can force this issue.
Shouting Limbs on - Learn what HP are.
Not my cup of tea - Valid but no reason to take away what others do enjoy.

I just see so little integrity displayed in arguments against the Warlords, you don't have to like it but you also don't have to play it.
 

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Garthanos

Arcadian Knight
Myself, I'm not fond of the name Warlord. Not because of some strange fear that players will use it as an excuse to misbehave, nor entirely because it's too lofty, but because in my head it's too... Genghis Kahn. Too despotic.
It has a fairly long fantasy precedent for Heroes including ones whose adventures were not always masses of people. The first uses of the word Warlord I heard was I think either John Carter Warlord of Mars or maybe The DC comic book hero called Warlord who visited the center of the earth.

Xena Warrior Princess is basically a gender shifted term and others whom had her role were called Warlords in that Fantasy Greece TV series (not that I might necessarily build her as a Warlord). Odysseus is a grand example I would build as one from myth./legend one whom operated both in large numbers, a small group and on his own. (and he featured great strength to go with his clever intellect not so much the nimbleness of a rogue)

And basically large amounts of those identified as Fighters in the 2e PHB are probably evoked better as Warlord than fighter.

Bellesaurius, Alexander the great... just as much Warlord as Genghis and similar...I suppose no they were not nice people either though LOL (Though Bellesaurius story is more like a historic Lancelots).
A "historic" Arthur I would call a Warlord...
 
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FitzTheRuke

Legend
It has a fairly long fantasy precedent for Heroes including ones whose adventures were not always masses of people. The first uses of the word Warlord I heard was I think either John Carter Warlord of Mars or maybe The DC comic book hero called Warlord who visited the center of the earth.

Xena Warrior Princess is basically a gender shifted term and others whom had her role were called Warlords in that Fantasy Greece TV series (not that I might necessarily build her as a Warlord). Odysseus is a grand example I would build as one from myth./legend one whom operated both in large numbers, a small group and on his own. (and he featured great strength to go with his clever intellect not so much the nimbleness of a rogue)

And basically large amounts of those identified as Fighters in the 2e PHB are probably evoked better as Warlord than fighter.

Bellesaurius, Alexander the great... just as much Warlord as Genghis and similar...I suppose no they were not nice people either though LOL (Though Bellesaurius story is more like a historic Lancelots).
A "historic" Arthur I would call a Warlord...
You make very good points!

At any rate, while I don't think it's the best name, it's definitely not a deal breaker in any way for me! I played at least two or three of them during 4e, and I'd be absolutely fine with a 5e version. I'm 100% sure that we won't see a full class (happy to be wrong!) but if we can get a significantly improved PDK/Banneret? Perhaps, even... called a Warlord? I'd be happy, then.
 

Garthanos

Arcadian Knight
You make very good points!

At any rate, while I don't think it's the best name, it's definitely not a deal breaker in any way for me! I played at least two or three of them during 4e, and I'd be absolutely fine with a 5e version. I'm 100% sure that we won't see a full class (happy to be wrong!) but if we can get a significantly improved PDK/Banneret? Perhaps, even... called a Warlord? I'd be happy, then.
I think Battlemaster was a great name if it was actually better designed for the job, there is a thread on here where several of us go back and forth with ideas for expanding on both the core fighter and battlemaster to better enable the archetype yes eating other subclasses like the pdk may have been on the menu. Marshal is the other name I am now comfortable with due to real world historic reasons.
 

Mistwell

Crusty Old Meatwad (he/him)
Who's doing that?
Aura of Vitality 20d6 healing in 1 minute.
Healing Spirit cast at 3rd level with max spellcaster stat heals 14d6 in 1 minute or less (more with higher level slot),
Heal spell 70hp healing in 6 seconds.

You know, spells healers have.
 

Eubani

Legend
Aura of Vitality 20d6 healing in 1 minute.
Healing Spirit cast at 3rd level with max spellcaster stat heals 14d6 in 1 minute or less (more with higher level slot),
Heal spell 70hp healing in 6 seconds.

You know, spells healers have.
Higher level characters need to do higher levels of healing regardless of class or source so as to remain effective and worthwhile. Saying a martial class should do less is a big part of the problem burdened upon them by card carrying members of the SSS.
 


There is nothing about those abilities that are magical.

Throwing someone with your mind is a thing a mage does. Sending your voice into someone’s mind is a mage thing. Stopping objects midair without touching them magecraft. There is no need to put it someone where else when there is already a class group that fits.
do you expect a warlord to stop things with there minds or to have telepathy?

I personally want them to buff inspire bonus to attacks and damage and heal through inspiration and have some cool tactical powers. none of that requres magic I would not expect in any action movie or war movie
 

Using the Warlock chassis, most of the Warlord features will be at-will or per short rest. So the normal feel of a Martial character remains intact. The Warlord relies on effort and runs out with fatigue.

Any situational exploits need a mechanical requirement for a specific opportunity to present itself. For example, some exploits only work if the target is at a disadvantage. Compare the Rogue Sneak Attack. Such situational requirements help the narrative of a Martial exploit feel more plausible.
that is brilliant. go to work for Hasbro please.
 


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