FitzTheRuke
Legend
It seems smartest to me to go for 2e-style: Warrior, Priest, Rogue, & Mage. (You can call "Rogue" Expert, as they did with both the Sidekick and the UA class-category, but I think 2e had it right with Rogue).More unpopular opinions: One thing that I dislike about D&D's classes is that they are a weird mix of too broad and too narrow. Like you have these classes like the Wizard and Fighter that were originally meant to encapsulate all mages and all warriors, respectively, but then a bunch of classes were added later for narrower archetypes, like Ranger, Barbarian, or Monk and Sorcerer, Warlock, and Bard. I kinda think that D&D would be better if it either gutted the narrow classes or the broad classes, but the mix of both causes a lot of redundancies. But it feels stuck with the classes they have because legacy and the backlash if they were removed or altered in any way. And this issue isn't helped by some oddities like having clerics and paladins, as seen above.
But instead of using those names just for categories, they ARE the classes. After that, everything is subclasses (however, you make subclasses grant abilities at more than four levels).
Last edited: