hehe still confused apparantely. Is the total chance to hit (including crits) 60% or 65%?Crit is also a hit.
So he does 60% time damage.
+ 5% times bonus damage.
But what every way you want to math it out.
hehe still confused apparantely. Is the total chance to hit (including crits) 60% or 65%?Crit is also a hit.
So he does 60% time damage.
+ 5% times bonus damage.
But what every way you want to math it out.
60%hehe still confused apparantely. Is the total chance to hit (including crits) 60% or 65%?
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True, often times you get a short rest after every fightThe biggest assumption we are making is 2 short rests.
We know from experience that doesn't always happen.
IMO, you should also include foresight at level 17.
- Warlock Blade+Shroud — This is the Pact of the Blade build including Spirit Shroud. This almost matches the Berserker using Reckless Attack at level 11, although it remains flat from then on while the Berserker continues to improve.
Hex and Spirit Shroud are both concentration and as such mutually exclusiveSpirit Shroud does 1d8 per hit at level 5, and 2d8 at level 9. This assumes Spirit Shroud and Hex and Lifedrinker all stack.
Good point. I added it to the two Pact of the Blade builds.IMO, you should also include foresight at level 17.
Figured there was something I was missing. Making adjustments for that as well.Hex and Spirit Shroud are both concentration and as such mutually exclusive
Foresight works with EB too.Good point. I added it to the two Pact of the Blade builds.
Figured there was something I was missing. Making adjustments for that as well.
These changes boost the highest levels for the builds, but lower the overall curve for the Shroud build. Shroud is still above the midline at levels 11+, but not quite as significantly. The non-Shroud build is still comfortably in the midline.
https://i.*****.com/R8OdDxl.png

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.