D&D (2024) Playtest 7 survey is now live.

I'm 95% sure that from 1dnd onwards it won't be getting any more content, updates, or acknowledgement it exists. It won't be 'deleted', but it won't be updated to 1dnd or be adventure league legal.
It's already in OneD&D - Tasha's is considered current content for OneDnD. WotC already specifically addressed this re. artificers.
 

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It's already in OneD&D - Tasha's is considered current content for OneDnD. WotC already specifically addressed this re. artificers.
...except where it isn't, or where there are adjustments needed:

  • Three of the subclasses are being ported over; there could be changes (and there will be in terms of when subclass abilities come online). In any case, the new ones will supercede what's gone before.
  • advice will be needed on adjusting all the other subclasses to have abilities start at level 3.
  • feats are not identified as 1st-level or 4th-level, and may also need adjustments.
  • if the Brawler makes the cut, then the unarmed fighting style is whiffy.
  • spells might be tuned
  • and it would be completely reasonable to tune down the overpowered subclasses (Peace Clerics and Eloquence Bards).
etc.

Any statement about backwards compatibility is always going to have an asterisk and exceptions. It's inevitable.
 

I am going to assume the whole point of backwards compatible was to keep Tasha's etc. AL legal. If it isn't going to be, I want to burn down packets 6 and 7 and I want my major changes to wild shape, pact magic, subclass progression, and spell lists back ASAP.
I mean, I’m pretty sure the real point of backwards compatibility was to dodge being labeled a new edition. But, yeah, Tasha’s should definitely still be AL legal.
 



🤷‍♀️ tomato, otamot
A bit,but the causality matters here: if "everyone can keep using all their books, period" was a central eSignal goal from the start, calling an edition an Edition is off the menu. If backwards compatibility was not a central.design principle, calling it an Edition would probably have been uncontroversial.
 

They have a LOT of ground to cover in the next playtest if that's true.
Do they? I mean, aside from the Monk, what do we expect to see? It's not like we can expect them to go all the way to finalized print-versions before they move on. I'd like to see a LOT more revised spells, and a second pass at feats, but I'm not sure what else to expect.
 

Do they? I mean, aside from the Monk, what do we expect to see? It's not like we can expect them to go all the way to finalized print-versions before they move on. I'd like to see a LOT more revised spells, and a second pass at feats, but I'm not sure what else to expect.
I think we'll get another fo around at both sets of Classes, with Feats & Spells in there.
 


I think we'll get another fo around at both sets of Classes, with Feats & Spells in there.
I think we're done with the majority of classes, barring nip/tucks and balancing issues. We might see a few revised subclasses or alternatives offered, but there isn't much left for the rogue or wizard to test unless they somehow bombed so badly they have to redesign them from the ground up. The only classes that need major work done are monks, bards, and warlocks, and maybe paladin if "use 2014 smite" isn't the fix they opt for.

I want the spell balancing UA already. We got two packets left and there are too many broken or awful spells that haven't seen any work.
 

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