Mistwell
Crusty Old Meatwad
I agree I want them to fix some underpowered spells. But if they do not, it's less harm than not fixing the overpowered ones. You help address the caster/non-caster gap with underpowered spells at least.2014 did a pretty good job at removing overpowered spells. But there are still way too many underpowered spells.
Underpowered spells dont break the game the way that overpowered spells do. But when there are too many underpowered spells compared to the other spells in the same slot, it increases the need for system mastery to avoid them. Also, the underpowered spells see less use. Because being a poor choice they arent really a choice, thus both waste space and diminish real choice. The underpowered spells also create confusion for the DM when the DM needs to adjudicate a feature based on how powerful it is while using the spell slots as a gauge.
It is the underpowered spells that need attention. I hope to see the playtest attend them.
I agree the 2024 wont remove any spells, but it can improve spell descriptions. The Jump spell is an example of a boost (rather than a nerf), turning a near-worthless spell into a fun spell, thus increasing choices among other good spells. I see no problem with changing the slot level of a spell − if that seems the best solution for a particular spell, it is also the simplest solution.
I agree the jump spell is a great fixing of an underpowered spell and I hope they do more of that. I just don't think there is time for multiple playtests of that sort of thing. It either gets a thumbs up or it will default to the older underpowered version and most people just ignore that spell.
It's why I keep saying people should vote at least "Satisfied" if something is an improvement. Seeking perfection on this stuff is just another way of telling WOTC to move on to something else. We're voting for the lesser of two evils on most things at this point, and rejecting something is a vote for going back to the 2014 rules for that thing, not another iteration.