It was me mocking your attitude towards DMs when I responded to you that one time.
I don't have an attitude "towards DMs". I am one and count as friends some very good ones all of who do things differently. However there are certain forms of toxic behaviour I've seen from DMs - almost all of which spring from DM entitlement and the DMs thinking that they should be in charge of the PCs and rather than just the setting and the world, and that everything should be about their choices.
Obviously, and I'd never let you within sniffing distance of one of my games. But I dispute that is a DM heavy zone in absolute numbers. There may be a greater ratio of DMs than the ratio at a table which is like 1 to 5 or 1 to 6. But more DMs in absolute numbers? No.
All I can say is that in absolute numbers the amount I've seen is about even. And entitled PCs aren't really a thing IME. The player I had to get rid of from a con game was playing a murderhobo who tried to set the bar on fire then fought the rest of the party when they tried to stop him.
So when they perform the rite to get their spells the Deity refuses to some degree. I don't start with you lose everything unless it is really really extreme.
The point of a basic rite is that it doesn't require involvement.
Of course you say that and you don't even caveat it with "for my style of game".
And I meant not to caveat it any more than I would caveat the idea that filling your house full of asbestos is bad. Plenty of people have done it and got a lot of joy living in those houses and it has a function. But this doesn't make it a good idea.
Gygax' take on religion was bad. It provided a misleading understanding of religion and harmed gameplay experience even if it can occasionally deal with some problems.
You do know that in all the protestant dominations of which there are many you are not.
There's no one take for "all the protestant denominations". You are simply wrong here. In
some protestant denominations you are correct. But it's not an inherent thing for
religion.
But what does in world religion concerning ordination have to do with receiving spell powers from a fantasy Deity. If I had your view I'd just get rid of divine power as a source. You want divine power, God knows why (pun intended), but you don't want any of the trappings or responsibillity to the God.
Now you're just making things up. You don't have a case to argue other than that you want to wield divine power as the DM and want it to work the way you want it to. So you're projecting this onto me.
Would it be more appropriate if the Deity just zapped the player with permanent feeblemind until they atoned. That would be "in game" I suppose. You see what is in game is up for debate. That is the issue.
Everything I am reading shows you to be a DM who wants to be a God.
And all of this religious argument you are making is just way off the beaten path and should be dropped. If the God of the Catholic church gave out spell powers, I don't imagine priests who've fallen from the faith receiving them. Until you have an example of that in real life we will just have to drop this nonsense.
Your lack of understanding of religion is at this point well established. But if you want to blow your mind then in Judaism
even direct divine miracles and intervention don't establish the rightness of a position.
The Oven of Akhnai - Wikipedia