She has just sort of recently (past 5 years) gotten into video game RPGs: Zelda, Skyrim, Baldurs Gate, etc. She has asked me why TTRPGs can't be more like them - save points, fast travel, endless inventory, quick healing potions everywhere, frequent loot drops, etc.
I try to explain that a human GM can't function like a computer program and that TTRPGs would lose something if you had save points and similar mechanics.
She primarily likes getting together with friends and feeling powerful. She doesn't care about story, world building, immersion, roleplaying, or anything more than moving a mini, rolling dice, and killing stuff.