Hussar
Legend
Whereas I would prefer illusions had a list of effects. Something like the new version of Command. You cast a third level illusion. Choose from the following list of effects and describe your illusion. Possible effects: fear, obscurement, psychic damage. I dunno. Something like that.It isn't.
What's controversial, to me anyway, is the degree of restriction you'd probably want to put on illusion magic thus likely ensuring "not many illusionists get played" would very soon become "no illusionists get played" because all the fun would have been stripped away from them.
As a player, I've run two very-long-term Illusionists (or nearest 3e equivalent in one case) plus a couple of one-hit wonders, so it's not like I personally never play the class.
Making spells clear and easy to use means that the spells get used. Vague spells with undefined effects get to warm the pines.