Crimson Longinus
Legend
Same than what?Thats effectively the same thing with a different coat of paint
Same than what?Thats effectively the same thing with a different coat of paint
I was saying that there's effectively no difference between what you called metagaming and saying "you know basic facts about dnd because the basic facts are common knowledge in the setting."Same than what?
I was saying that there's effectively no difference between what you called metagaming and saying "you know basic facts about dnd because the basic facts are common knowledge in the setting."
The latter is a waste of time in my opinion to get to the same result
I think you're making a pretty large leap.I mean, if you do not care about the fiction and the mental space of the characters, then I guess, but that seems rather miss the point of roleplaying games.
And that attitude does not conflict with caring about the mental state and feelings of player characters.
Okay ill respond to this one.It does not, if you ensure that the characters and players are working with the same information, something you inexplicably seemed to oppose.
Okay ill respond to this one.
Does your attitude on this topic assume that players ARENT working together and ARENT sharing information with each other?
Because thats not a metagaming discussion, thats a social discussion at the table.
Then my question is the same:My attitude assumes that characters are making decisions based on information known to the characters, thus if players wish to share actionable information that must happen in-character.
Then my question is the same:
What is functionally the difference between a player saying to the group "Trolls are weak to fire" and the same player saying "My character shouts 'Trolls are weak to fire'"?
And if you (the DM) deem that is metagaming and think the character shouldnt know that, do you expect them to not act on that info and instead self-limit themselves unoptimally and refuse to cast Firebolt?
Im asking earnestly because to me it seems like a bunch of extra steps
The difference between a player saying to the group "Trolls are weak to fire" and the same player saying, "My character shouts 'Trolls are weak to fire' is knowledge. If you are an avid D&D player, you are going to own a Monster Manual and will probably have spent a certain amount of time pouring through its' pages, learning what you could about each monster. Its' strengths and weakness. What it can and can't do. So, when your character comes across an actual troll in adventure, you know what it is.What is functionally the difference between a player saying to the group "Trolls are weak to fire" and the same player saying "My character shouts 'Trolls are weak to fire'"?