Phyrric Legacy - Shackled City IC Thread

Flannad stumbles about in his weakened state. "Antitoxin!" he gasps, referring to their haul from the alchemists's lab in a previous room.
 

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OOC : Outcast, did you mean 5 ft step right? If you step to the left that puts you out of range of the spider.

IC : Liracor adjusts his position and swings again at the spider.

(5 ft step to the NE, attacking again, if remen moves right he will be flanking it)
 

COMBAT ROUND 2

With Flannad now out of the reach, the spider seeks a new meal. Its hungry mandibles click as they close over the air where Liracor's leg was, just moments before.

Then, with a snarl, Arak ends the fight as swiftly as it began! His greatsword comes smashing down onto the spider's abdomen, splitting it open in a shower of greenish-brown fluid. The spider's legs twitch for a moment, then it topples over.

END COMBAT

STATUS UPDATE

Arak 13/19 hp; Jon 5/10 hp; Liracor 16/16 hp; Flannad 9/13 hp, 6/10 STR (poison); Remen 15/18 hp; Dowlee 11/14 hp.
Monstrous Spider: -12 hp, dying.
Jon: Inertial Armor (6/12 pp)

ROUND 2 SUMMARY
[sblock]
1. Monstrous Spider attacks Liracor, rolls 1. Misses.

2. Arak attacks spider with greatsword, rolls 17. Hits for 12 damage, Spider falls dying!
[/sblock]
What will the party do now?
(OOC: Remember, Flannad has two more FORT saves vs. poison coming up shortly. It'd be a good idea to provide him with that antitoxin he requested...)
 

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Jon breathes a sigh of relief, and take a look to Flannad. "I did not pick the antitoxins up, my friend. I believe Mistr..., uh, Dowlee has them."

Looking to the wrapping, Jon mutters, "Pool soul." He taps it gently with his walking stick a few times to make sure there is nothing chittery dwelling within. "Remen, would you care to assist opening this? It may hold one of our missing keys or something else that will direct us to where we must."
 


Dowlee's shot having gone wide, she raises her bow again to see... the spider has fallen.

"Ah! Right!" She rushes to Flannad, pulling out the vial of antitoxin in the process. "All right, hold still, let me take a look at that bite..."

ooc: Heal +5, Antitoxin provides +5 on poison checks for the next hour...
 

"Remen, would you care to assist opening this? It may hold one of our missing keys or something else that will direct us to where we must."

He was already at it when the request came:

Stepping on the border of the pool, Remen starts cutting the strands which he has acces to.
 

Dowlee quickly pulls forth one of her antitoxins, and gives it to Flannad. Knowing that the effects of the spider venom have not yet run their course, Flannad swiftly downs the liquid with a grimace. Dowlee stays close to the whisper gnome, ready to lend what aid she can in his battle against the toxins. It's only a matter of time now... (OOC: Jdvn1, please cross off one antitoxin from Dowlee's char. sheet.)

Meanwhile, at Jon's request, Remen wades over and climbs up on the edge of the bathing pool, then he begins hacking at the web strands which suspend the humanoid corpse from the ceiling. The chopping of Remen's scimitar send ripples up the web strand into the mass of webbing above, and the vibrations do not go unnoticed....

Small Monstrous Spiders Hide (1d20+11=27)
Liracor Spot (1d20=17)
Flannad Spot (1d20+8=19)
Remen Spot (1d20+4=23)
Dowlee Spot (1d20=12)
Jon Spot (1d20+1=2)
Arak Spot (1d20+2=22)


Everyone in the party is confident that the spiders' threat has passed, and is engrossed in new activites. Thus, no one notices two more spiders, these the size of small dogs, descending from the ceiling on gossamer strands of webbing. They are upon Remen, biting at him, before he realizes the danger!

COMBAT SURPRISE ROUND

One of the spider's fangs close painfully on the barbarian's shoulder. Remen grits his teeth and fights off the flush of poison, feeling none the worse for wear in spite of the bite.

Small Monstrous Spider #1 Attacks Remen (w/ Higher Ground Bonus) (1d20+5=7) MISS
Small Monstrous Spider #2 attacks Remen (w/ Higher Ground Bonus) (1d20+5=25) HIT, CRITICAL THREAT!
Small Monstrous Spider #2 tries to confirm critical hit. (1d20+5=22) CRITICAL CONFIRMED!
Small Monstrous Spider Bite Damage, Critical. (1d4-2=1, 1d4-2=1) Remen takes 2 damage, falls to 13/18 hp.
Remen FORT save vs. poison. (1d20+5=19) SUCCEEDS!


END SURPRISE ROUND
ACTIONS FOR ROUND 1?

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Small Monstrous Spiders Initiative (1d20+3=6)
Liracor Initiative (1d20+5=10)
Flannad Initiative (1d20+4=13)
Dowlee Initiative (1d20+3=4)
Remen Initiative (1d20+2=16)
Arak Initiative (1d20=12)
Jon Initiative (1d20-1=19)


ROUND 1 INITIATIVE ORDER

19 Jon
16 Remen
13 Flannad
12 Arak
10 Liracor
6 Small Monstrous Spiders 1 and 2
4 Dowlee

STATUS UPDATE

Arak 13/19 hp; Jon 5/10 hp; Liracor 16/16 hp; Flannad 9/13 hp, 6/10 STR (poison); Remen 13/18 hp; Dowlee 11/14 hp.
Small Monstrous Spider #1 and #2 Unharmed.
Jon: Inertial Armor active (6/12 pp)
 
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As soon as the fangs sink into Remen's skin, the man's emerald eyes blaze with fury at the stealing of his blood... He stays in his position, still for a pair of seconds, just to suddenly jolt spinning backwards with the blade of his scimitar in a descending arc... but it doesn't finish there, he uses the momentum gained to rise and drop the blade again and again on the vermin, the blade creating ghosts of itself dues to the speed at which it is swinged.

OOC: Whirling Frenzy, Full Attack vs. #1
 
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