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Malvoisin's Savage Tide, Act 1 - There Is No Honor

Legildur

First Post
No change for Bael - attempts to gather Col's longspear and aid other (+2 AC to Anar).
Longspear Atk +0 (not including cover penalties).
 
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Malvoisin

First Post
OOC: hafrogman, per the SRD, you can't move diagonally around a corner, even with a 5' step, so if Keoni moves into the indicated space, it will technically be a 10' move, and thus incur an AOO from the zombie. I'll wait and see if you still want to move as such, and risk the AOO, or have Keoni do something else.
 


Malvoisin

First Post
COMBAT ROUND 2 (COMPLETE)

Kalen pull out his dagger, and stands ready to fight, should either zombie breach the doorway.

Anar steps in front of the doorway, and waits, sickle in hand, for one of the undead to step into range.

The leading zombie steps up to the doorway, and leans forward with a moan to bite Chongo! Keoni, Chongo, and Anar all immediately hack at the thing with their respective weapons. Keoni's dagger and Chongo's handaxe both slice only through thin air, but Anar hacks the thing down with Col's sickle. The zombie collapses in a heap of dead flesh.

The second zombie approaches and menaces Anar, but it's too slow to attack the rogue just yet.

Keoni holds his ground, not wanting to expose himself to the zombie's jaws by rounding the corner.

Col grumpily hands his longspear to Bael, and watches the action unfold.

Bael extends the longspear past Anar, trying to distract the zombie and help the rogue avoid harm. The zombie seems to ignore his efforts, however.

Chongo swings his handaxe, this time to great effect, as it cleaves a large furrow of dead flesh across the dead pirate's chest. The thing stumbles back at the force of the blow, then steps forth again, seeking to feed.

END ROUND 2

[sblock=COMBAT ROUND 2 MECHANICS]
Kalen draws dagger, readies attack.

Anar takes 5' step, readies attack with sickle.

Zombie #1 takes 5' step.
Keoni attacks Zombie #1 with readied action vs. cover. Roll 9+1=10, MISS with dagger.
Chongo attacks zombie #1 with readied action, Roll 5+4=9, MISS with handaxe.
Anar attacks Zombie #1 with readied action, Roll 18+2=20, HIT with Sickle. 1d6+3 damage =8, Zombie #1 now -17 hp, destroyed!

Zombie #2 moves 10'

Keoni abides.

Col hands longspear to Bael.

Bael attempts Aid Another to increase Anar's AC. Roll 6-1=5, Aid Another fails.

Chongo attacks Zombie #2 with handaxe. Roll 18+4=22, HIT! 1d6+4 damage =10! Zombie #2 -10 hp, Seriously Wounded!
[/sblock]

Round 3 Initiative

24: Kalen
23: Anar
19: Ravenous Zombies (Z#1 Destroyed; Z#2 -10 hp, Seriously Wounded)
16: Keoni
15: Col
13: Bael
4: Chongo (13/14 hp)


Effects: Keoni's Aura: Power +1; Kalen: Mage Armor.

Please state actions for Round 3, Rhun excepted for already having done so.
 

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Legildur

First Post
"Smash it, Chongo!" Bael yells as he attempts to divert the zombie's efforts to enable Chongo to hit it hard once again.
Longspear -1 (not including cover penalties) to Aid Other: +2 Atk to Chongo
 

stonegod

Spawn of Khyber/LEB Judge
"*Cut* it! Donna listen to that fool elf!" Col wondered why it was so difficult to distinguish between cutt'n and smash'n. He gripped his wand and stepped behind his big friend, ready to heal as needed.

OOC: Ready an action to use the wand on any of the group nearby.
 

Rhun

First Post
Anar strikes at the "wounded" zombie with the sickle, hoping to take it down before it can injure him or one of his companions.


OOC: Attack +2, Damage 1d6+3 (with Keoni's power aura)
 

hafrogman

Adventurer
Hesitant to break ranks, Keoni holds his ground, keeping an eye for any more zombies or anything else that might require him. But until that time he focuses his mind on bolstering the efforts of his comrades. These zombies were falling much more easily than the last batch. When prepared, this group was a mighty one.
 

Voadam

Legend
"Chop, chop, keep up the good work there!" Kalen stays ready with his thin elven blade offering encoureagement to the front line.

Readied action to step up and strike if there is an opening.
 

Malvoisin

First Post
COMBAT ROUND 3 (PARTIAL)

Kalen watches carefully, his dagger readied to lend its blade should the need arise.

Anar grips the sickle in both hands, and swings at the remaining zombie, but the curved blade whistles past the undead thing.

The zombie retaliates more swiftly than Anar anticipates, and in a horrible moment the dead pirate's awful jaws close on Anar's throat! The rogue falls to the ground in a gurgling fountain of blood, as the rest of the party looks on, horrified by this sudden and gruesome turn of events!

Keoni up next...

[sblock=ROUND 3 MECHANICS]
Kalen readies action to move and attack.

Anar attacks Zombie #2 with sickle, Roll 8+2=10, MISS

Zombie #2 attacks Anar with bite. Roll 20! Auto Hit. Crit threat roll 16+4=20, HIT vs. AC 16. Critical Hit confirmed. Total damage =16. Anar falls to -8/8 hp, Dying!
[/sblock]

OOC: hafrogman, I was thinking about NPCing Keoni to step into the breach left by Anar's near-death, and have him attack the zombie, but I thought I'd check with you first...
 

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