Malvoisin's Savage Tide, Act 1 - There Is No Honor


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With the party having agreed to proceed west, Anar leads the way down the more shallow passage.

As the party wades through the narrow cave, another tidal surge washes across the adventurers' legs. (Balance Checks: Anar, Keoni, Kalen: Succeed. Chongo, Bael, Col: Fail). While Anar, Keoni, and Kalen manage to stay on their feet, Chongo, Bael, and Col are not so lucky. All three lose their balance and tumble into the shallow water. Unfortunately, the urchins are particularly thick through this stretch of the sea cave, and all three who have fallen feel the painful spines pierce their skin. (REF saves failed by all three. Chongo takes 1 damage, Bael takes 1 damage, Col takes 3 damage.) Bael braces himself, knowing what comes next, and again fights back the sudden wave of nausea that threatens to overwhelm him. Col, too, manages to keep from being sick, but Chongo is not so lucky. The barbarian doubles over in the water, and heaves forth the contents of his stomach with a horrible wretching sound. (Initial Poison FORT save, Col and Bael succeed. Chongo fails, is nauseated for 1 minute).

OOC: I'll hold up for a moment, and see if there are any reactions to this turn of events. Secondary poison saves yet to come.

Party Status: Col 6/9 hp; Chongo 21/22 hp, Nauseated; Bael 8/11 hp.
 

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Bael curses his poor footing and braces himself against the wall, as much to keep him upright while he swoons as well as for if another wave comes through.
 

Chongo curses all the gods as he slips and falls. The Olman doubles over in agony as he feels the pain lancing through his leg, and can only find himself rocking in place, his hand on his leg.
 

Col beings to curse loudly, but pinches it off at the last moment. "I do be tell'n you all that we do be need'n some'n to help us float!" He hisses. "Now, if you do be try'n to kill an old man, that be yer business." He grimaces and begins doing what he can for the three of them.

OOC: Heal checks all around. If someone assists, that'll help the chances.
 

"It's these damn caves," says Anar, one hand against the wall to balance himself. "The tidal surge is strong here."
 

Col grimaces as some of his wounds sting. "That do be why I suggest mak'n those float'n things!" The old man props himself with his longspear, wedging it a best he can to help his balance.
 

[sblock=ooc]I got the impression that the water here was quite shallow. Too shallow to float throught or swim through, and that it was just the crashing waves and slippery rocks that were knocking us off balance.[/sblock]
 

hafrogman said:
[sblock=ooc]I got the impression that the water here was quite shallow. Too shallow to float throught or swim through, and that it was just the crashing waves and slippery rocks that were knocking us off balance.[/sblock]
OOC: That is an accurate assessment. The water in this particular stretch of the caves is only about one to two feet deep.
 
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As the effects of the poison pass from Chongo's system, he stops retching, and is able to get to his feet once more. Col and Bael, while able to resist the nausea, nevertheless feel weakened from the urchin venom. Col tries to help with the knowledge he has, but to no avail. It seems that only rest will allow the two to recover their strength. (FORT saves vs. Secondary Poison...Chongo succeeds, Col and Bael fail. Col and Bael take 1 point of strength damage.)

Party Status: Col 6/9 hp, 9/10 STR; Chongo 21/22 hp, Nauseated; Bael 8/11 hp, 11/12 STR.
 

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