Emral moves and fires the Chaos Bolt at Earl. The sorcerer, channeling the energy through Bill's dagger, feels a surge in the force he generates
(+1 attack and damage, total of 16 points).
Earl's eyes bug out as the psychic energies tear through his reptilian brain, bringing him to sudden enlightenment. "I Earl, therefore I am," says the beast, its words muffled by Vaunea's legs. The crocodile begins to weep tears of blood.
"It's okay everyone," says a man in the doorstoop, addressing the mob, "Emral has attacked the crocodile, doing irreparable damage to its animal psyche. We no longer need fear that he has turned into a wuss."
"Hurray!" shouts the mob, "All is right with the world!"
"Unfortunately," continues the man, "Our heroes are standing about the crocodile in such a way that we can no longer hurl objects at it, lest we injure our champions."
"Aaaaawwww...."
"No, that's great," says a young scholar, "Maybe Hadarai is standing in the way."
"No, no, no. Hadarai was just dragged away, tarred, and feathered."
"I missed that?!"
"It happened rather quickly."
"Well, then perhaps we should cheer them on!"
"Yes! That's a capital idea!"
"Go...er...
team?"
"Doesn't sound right."
"I know! We'll call them the Fantastic Four!"
"That's already taken."
"Fab Four?"
"Only if they were all bards, or bard multi-classed."
"Ah."
"What about the Adventurers Who Are Not ***** Like Hadarai?"
"Too long."
"But appropriate."
"Yes. Absolutely, however..."
"I've got it! I've got it!"
"What?"
"Emraunivannian!"
"Yes! Yes!"
"GO EMRAUNIVANNIAN!" screams the mob in a frenzy.
(All party members gain a +1 bonus to attacks until the end of the encounter.)
"This is ridiculous," says the voice in your heads,
"The best tactical solution is for me to quicken the actions of the crocodile, so that it can take down the minotaur, then attack another party member."
"I..."
"Why do you even summon me if you won't take my advice?"
"I'm sure your grandfather (may his soul forever be tormented in Hades) would have."
"I don't appreciate your tone."
"Very well. Here is my suggestion. You use a magic missile to punch a hole in the door. Olivia will look through the hole and use her abilities to dominate or charm your opponents, making them destroy one another."
"Of course it will work. It's not like they can hear me communicate with you. (This is telepathy, after all.) And won't stack themselves on either side of the door, outside of your line of sight, then rush in a single apocalyptic blitzkrieg after blasting the door off the hinges. Absolutely no way they won't be caught by surprise!"
You feel the psychic equivalent of a wink directed at you.
A magic missile punches a neat, round hole in the door, at about eye level.
Earl twists viciously, dragging Vaunea to the ground.
(27 v. AC, 19 damage!) As the minotaur falls, she marshals her strength in a final blow.
(22 v. AC, 17 damage!) Vaunea's axe embeds itself in the crocodile's back as her fingers lose their grip.
"VAUNEA'S DOWN!" shrieks a young woman.
"Noooooooooo!" screams a chorus.
"Noooooooooo!" screams Uncle Mikey.
"Earl!" chuckles the crocodile, satisfied...but injured.
Status and Initiative said:
Goliath
Halfling
Evil Wizard: Initiative 18, 15 damage, bloodied
Earl, the Crocodile: Initiative 17, 55 damage, bloodied
Finnian: Initiative 16, HP 10/26, bloodied; Erlai: 10 damage <= YOUR TURN!
Olivia: Initiative 15, 8 damage
Leperchauns (x8)
Half-Orc
Drivan: Initiative 10, HP 10/22, prone
Angry Mob: Initiative 9
Uncle Mikey: MINION! Initiative 5
Vaunea: Initiative 4, HP: -11/38 , DYING!
Emral: Initiative 2, 10/22 bloodied