TURTLEDOME!: Battle Bone (DM: KenHood, Judge: Lord S.)

You can shoot through someone's square.

You cannot share a square with Erlai. (Not in this building. Outdoors or high ceilings make it possible.)

So, what will your movement be?
 

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I'll shoot through Erlai's square, from the square behind him (opposite him from the Crocodile). Next round flank the croc! For now, I pepper him with psychic assault (pun intended; it's bad, but it's late).
 

Emral moves and fires the Chaos Bolt at Earl. The sorcerer, channeling the energy through Bill's dagger, feels a surge in the force he generates (+1 attack and damage, total of 16 points).

Earl's eyes bug out as the psychic energies tear through his reptilian brain, bringing him to sudden enlightenment. "I Earl, therefore I am," says the beast, its words muffled by Vaunea's legs. The crocodile begins to weep tears of blood.

"It's okay everyone," says a man in the doorstoop, addressing the mob, "Emral has attacked the crocodile, doing irreparable damage to its animal psyche. We no longer need fear that he has turned into a wuss."

"Hurray!" shouts the mob, "All is right with the world!"

"Unfortunately," continues the man, "Our heroes are standing about the crocodile in such a way that we can no longer hurl objects at it, lest we injure our champions."

"Aaaaawwww...."

"No, that's great," says a young scholar, "Maybe Hadarai is standing in the way."

"No, no, no. Hadarai was just dragged away, tarred, and feathered."

"I missed that?!"

"It happened rather quickly."

"Well, then perhaps we should cheer them on!"

"Yes! That's a capital idea!"

"Go...er...team?"

"Doesn't sound right."

"I know! We'll call them the Fantastic Four!"

"That's already taken."

"Fab Four?"

"Only if they were all bards, or bard multi-classed."

"Ah."

"What about the Adventurers Who Are Not ***** Like Hadarai?"

"Too long."

"But appropriate."

"Yes. Absolutely, however..."

"I've got it! I've got it!"

"What?"

"Emraunivannian!"

"Yes! Yes!"

"GO EMRAUNIVANNIAN!" screams the mob in a frenzy. (All party members gain a +1 bonus to attacks until the end of the encounter.)

"This is ridiculous," says the voice in your heads, "The best tactical solution is for me to quicken the actions of the crocodile, so that it can take down the minotaur, then attack another party member."

"I..."

"Why do you even summon me if you won't take my advice?"

"I'm sure your grandfather (may his soul forever be tormented in Hades) would have."

"I don't appreciate your tone."

"Very well. Here is my suggestion. You use a magic missile to punch a hole in the door. Olivia will look through the hole and use her abilities to dominate or charm your opponents, making them destroy one another."

"Of course it will work. It's not like they can hear me communicate with you. (This is telepathy, after all.) And won't stack themselves on either side of the door, outside of your line of sight, then rush in a single apocalyptic blitzkrieg after blasting the door off the hinges. Absolutely no way they won't be caught by surprise!"


You feel the psychic equivalent of a wink directed at you.

A magic missile punches a neat, round hole in the door, at about eye level.

Earl twists viciously, dragging Vaunea to the ground. (27 v. AC, 19 damage!) As the minotaur falls, she marshals her strength in a final blow. (22 v. AC, 17 damage!) Vaunea's axe embeds itself in the crocodile's back as her fingers lose their grip.

"VAUNEA'S DOWN!" shrieks a young woman.

"Noooooooooo!" screams a chorus.

"Noooooooooo!" screams Uncle Mikey.

"Earl!" chuckles the crocodile, satisfied...but injured.


Status and Initiative said:
Goliath
Halfling

Evil Wizard: Initiative 18, 15 damage, bloodied
Earl, the Crocodile: Initiative 17, 55 damage, bloodied
Finnian: Initiative 16, HP 10/26, bloodied; Erlai: 10 damage <= YOUR TURN!
Olivia: Initiative 15, 8 damage
Leperchauns (x8)
Half-Orc

Drivan: Initiative 10, HP 10/22, prone
Angry Mob: Initiative 9
Uncle Mikey: MINION! Initiative 5
Vaunea: Initiative 4, HP: -11/38 , DYING!
Emral: Initiative 2, 10/22 bloodied
 


[sblock=Assumptions]I assume that Erlai is still at F9 and Emral is at G9[/sblock]
Seeing Vaunea go down unhinges something in the young man. A guttural cry escapes from his lips and a bestial fury flashes across his face. Erlai cries out furiously in response to his master's rage.

The ranger drops into a crouch and his eyes narrow. Finnian moves quickly, looking for an opening in the crocodile's defenses. As he does so, Erlai shifts in concert with the ranger, like pack hunters moving in for the kill, and takes a position behind the enemy so that the crocodile's attention is diverted.

With all the motion around the beast, the crocodile is confused and Finnian takes his chance...

Twin Strike: Bastard Sword, Dagger (1d20+6=11, 1d10+1=7, 1d20+6=26, 1d4=4)

Finnian stumbles as he swings with the sword, but the croc focuses on the sword that missed and loses sight of the dagger in the ranger's other hand. Finnian recovers from his first miss and lands a vicious blow to the beast.

HQ Damage (1d8=4)

[sblock=Combat Actions]Move: Erlai shifts to E10
Minor: Hunter's Quarry on the Croc
Standard: Twin Strike

I left out the +2 from CA and the +1 from the crowd in my rolls, but I don't think it makes a difference to the outcome.[/sblock]
[sblock=Finnian's Stats]Finnian - Half-Elf Ranger 1
Passive Perception 12, Passive Insight 14 -- Low-Light Vision
AC 14, Fort 14, Reflex 13, Will 12
HP 10/26, Bloodied 13, Surge Value 6, Surges 8/8
Speed 6, Initiative +2
Action Points: 1-1=0, Second Wind
At-Will Powers: Hunter's Quarry, Twin Strike, Nimble Strike
Encounter Powers: Wolf Pack Tactics, Synchronized Strike
Daily Powers: Partnered Savaging
[/sblock]
 
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The crocodile fails to see the dagger thrust, because the blade of the weapon penetrates its eye and punctures its brain. With a quick twist, Finnian scrambles the beast's newly enlightened mind. As the tip withdraws, arterial blood spurts.

Earl dies.

Status and Initiative said:
Goliath
Halfling

Roger, the Mage: Initiative 18, 15 damage
Earl, the Crocodile
Finnian: Initiative 16, HP 10/26, bloodied; Erlai: 10 damage
Olivia: Initiative 15, 8 damage
Leperchauns (x8)
Half-Orc

Drivan: Initiative 10, HP 10/22, prone <= YOUR TURN!
Angry Mob: Initiative 9
Uncle Mikey: MINION! Initiative 5
Vaunea: Initiative 4, HP: -11/38 , DYING!
Emral: Initiative 2, 10/22 bloodied
 

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[sblock=Weldon]Nice work! You too FitD! And I guess Mo's dying blow probably helped a bit too;)[/sblock]

Drivan groans and stands up, thanking Uncle Mikey as he does.

"Give me a potion Uncle Mikey, and I'll give it to Vaunea!"

[sblock=Actions]
Using insight ([9,6] = (15)) Does the voice in my head seem honest? If he does I'll wait until Vaunea's back in the game and throw a force orb at the door... After using prestidigitation to conjure a middle finger in that hole of course...
[/sblock]

[sblock=Drivan's Stats]
Drivan Aslemar - Human Wizard 1
Passive Perception 11, Passive Insight 16
AC 16, Fort 12, Reflex 16, Will 14
HP 15/22, Bloodied 11, Surge Value 5, Surges 1/6
Speed 6, Initiative +0
Action Points: 1, Second Wind
At-Will Powers: Magic Missile, Ray of Frost, Scorching Burst
Encounter Powers: Force Orb
Daily Powers: sleep
Cantrips: Ghost Sound, Light, Mage Hand, Prestidigitation[/sblock]
 

"No, I'll get her," says Uncle Mikey, "I've only got two or three potions left, dudes."

"Oh, Emral," purrs Olivia from behind the door, "Would you do me a teensy favor and kill that metal-nosed halfling potion-junkie?"

"Is she talking about me?"

(Standard Action: Deceptive Attack v. Will (1d20+6=24))

"Sure thing, babe!" Emral says with cheer, flinging his new dagger at Uncle Mikey. (v. AC (1d20+6=26, 1d4+3=4) IT'S A CRITICAL HIT! HOLY *****! That's 7 damage + 1d6 (4), for a total of 11 points!)

---

Reklaw, Drivan is the only character adjacent to Uncle Mikey. Is he going to take the hit?
 


[sblock=Sorry...]Must be getting old. You're right; she was supposed to go before Drivan. That's the action she would have performed anyway.[/sblock]Emral's dagger thunks into Drivan's chest, causing a delightful fountain of bright red blood to spray over the party.

"Holy *****!" screams a young man, "Emral just killed Drivan!"

"No way! No way!"

"It must have been that half-elven *****!"

"Oh, god! The horror! THE HORROR!"

"Uh...," says Uncle Mikey, in shock, looking back and forth at Drivan and Vaunea, "Who do I help? Who do I help?!"

Party's choice. You guys tell him who to help.
 

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