Pathfinders of Pelligrew's Pinnace [IC 01]

Abraxis falls in behind Leaf, following his companion with his glaive ready.



Did the map disappear? Just stick Abraxis behind Leaf.
 

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Abraxis falls in behind Leaf, following his companion with his glaive ready.

Did the map disappear? Just stick Abraxis behind Leaf.

OOC: Doing something different with this fight - an experiment of sorts. Check a little farther back in the OOC thread for details & links; the gist is that each of you has an individual side thread in order to replicate the sight limitations imposed by the fog, and (hopefully) generate a little spooky-creepy vibe.

You each have your own map, with everything blacked out except what you can actually see, and I'll post in each thread the way things look and sound only to that particular character.
 

And . . . Together Again!

With a silent scream, Leaf shoves the tines of his trident between the ribs of the last visible Operative and gives a vicious twist. Bones shatter and scatter as the skeletal form is ripped asunder by the strength behind the attack.

As the Operative falls to pieces, sound is restored to everyone's ears and the fog dissipates quickly.

You're breath slows gradually as the adrenaline of the fight leaves you and you stand looking at your surroundings.

[sblock=OOC]Though the fog is gone it is still dark (outside and in). The map shows everything Abraxis and Lerissa can see from their positions. Leaf and Mustapha can see about 20' in the dim light cast by the glowing vials Mustapha's left on the floor.[/sblock]
 

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Lerissa

When her ears finally hear sound again a welcome smile crosses her lips, easing the harshness of the young lady. "I see you guys have been damn busy. Which one of these creeps caused the silence and fog?"

[sblock=Stat Block]
Code:
   HP: 17/17     AC: 16  AC(T): 12  AC(FF): 14  Init: +02

Saving Throw   Total  Base   Mod  Misc   Special
Fort:            03     2     +1          
Ref:             02     0     +2          
Will:            04     2     +2          

  BAB: +01       CMB:+02     CMD: 14

Weapon                  Attack    Damage      Critical     Special
Scimitar                +1        1d6+1       18-20/x2     
Secondary               +0        0d0         00-00/x0     
Missile                 +0        0d0         00-00/x0     

Judgments: 0/1 per Day

Spells Available:
    * 0 Level                * 1st Level (2/2 per Day)
      * Create Water           * Cure Light Wounds
      * Purify Food            * Inflict Light Wounds
      * Detect Magic
      * Guidance
[/sblock]
 

In answer to Lerissa's question, Mustapha gestures at the corpse of one of the operatives. 'A most strange thing' he muses, 'it seems as if both the fog and the absence of sound were created by these creatures in some way. Destroying them has also broken the enchantment. Now look here', he continues, lifting the robe of the nearest figure and shining his hand light on it. 'This I have also never heard of; a creature given unlife by some force, and yet, unlike the creations of the Ghul sorcerors of the Blasted Lands, these were not mere unthinking automata. Rather, as we all witnessed', he indicates Leaf and Abraxis with a sweep of his arm, 'they were possessed of a modicum on intellect. Most curious indeed...'.

Turning to Leaf he enquires 'you said they were poisoning the grain in some way? Is there a magic which might show if they achieved their goal? I might be able to analyse a small sample, given sufficient time and access to my chemicals - perhaps we should find out if these four were the only ones' he lowers his voice to a whisper, 'or whether there are others still engaged in their nefarious plan'.
 

Leaf stands before everyone breathing a little harder than normal. He looks about the mess of dead skeletons and then takes up his trident.

Picking out a piece of bone from between the tines he says to Mustapha, "I was just thinking we were wasting to much time fighting these things."

"I think we should move on to see if there are anymore and any clues if they have done what they set out to do," he finishes tossing the rib bone onto the pile of bones in front of him.

He then turns towards the west room and starts cautiously towards it.
 

"I can detect magical emanations," says Abraxis, "As I imagine some of you also can. But if they used a poison of more mundane nature, I would not be able to detect it." The aasimar glances about in the dimness, his celestial blessed vision allowing him to see well. "I agree with Leaf...we should see what other clues might be here."
 

[sblock=Lerissa]As Lerissa comes into the room, a glint - the faint light of Mustapha's fading vials reflected from glass - catches her attention from the area of the fallen skeleton to her east (the southern-most of the corpses).[/sblock]
 

Mustapha picks up the glowing vial at his feet. He gestures silently to Abraxis in the direction of the opening in the west wall of the room they have found themselves in. Then he catches the eye of Lerissa and Leaf (in the process holding up the luminous pot and gesturing at the Goliath to one of several others strewn around) and points back at the similarly positioned entryway accessed from the previous room.

With an eyebrow raised in enquiry, he moves as quietly as a man carved from the finest mahogany and re-inforced with plates of burnished metal might reasonably be expected to in the direction of the doorway he indicated. Pausing at the corner, he stoops and slides the glowing vial across the stone floor throwing the new room into flickering shadow. Mustapha quickly scans the interior for signs of movement or anything out of the ordinary, gesturing for his sorcerous friend to approach.
 

Lerissa

[sblock=Lerissa]As Lerissa comes into the room, a glint - the faint light of Mustapha's fading vials reflected from glass - catches her attention from the area of the fallen skeleton to her east (the southern-most of the corpses).[/sblock]

As the group begins to move on, something catches the woman's eye. She says, almost under her breath but loud enough for the others to barely hear, "What is that?" She diverts her path, moving in the direction of the object. Once there, she will squat down and inspect closer without touching.
 

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