D&D 5E One Shot: Legends are Made, not Born (IC)

Badger considered the question seriously, "Last time didn't go over so well. Couldn't get the musk right. Not enough garlic. And it's not winter, so an ogress wouldn't be in heat. Though, in any case, I do not have any ogress musk with me. But there are other ways to lure an ogre out."

Badger turned to the spreading sheep and made another bonfire, this one placed to turn a few sheep back to the cave entrance.

"Go to the other entrance. I'll be there shortly."


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Using his pyrotechnics Badger manages to get all but a couple of the sheep to stampede into the large gaping maw of Skulltop Hillock. The irony of the hill devouring the sheep isn't lost on the man as he turns and runs up over the hill and down the other side to rejoin the others.

Partially hidden by the brush ranging around the hillside, this entrance is little more than a crack about three feet wide and a little over fifteen feet high. Searching along the ground around the entrance eveyrone notices a well worn game trail that leads under the brush and into the cave.

OOC: Read Aloud Text:
The narrow passage finally opens into a grand chamber perhaps 30 feet in diameter. The floor is covered with a dun-colored residue several inches thick. The floor gradually slopes up to the east, and apparently an exit. The ceiling here is at least 20 feet high, and crowded with stalactites.


The light of the noonday sun illuminates the entrance and about ten feet into the chamber, but beyond the natural corridor is dark and foreboding. The chamber smells worse than month old unwashed feet.

OOC: Due to slope and the residue moving more than half speed in the back half of the room will require a DEX save or you fall prone.

[sblock=Map]
00_back door_3.png[/sblock]

[sblock=Nature DC12]
The residue is actually bat guano and there is a hefty amount of it.[/sblock]
 
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2j34izt.jpg


Skulltop Hillock
Morning

Milady caught Snorri’s blush and avoiding gaze. She gave him a wink and a smile before following him toward the rear entrance of the ogre lair. Then she watched the crazy wizard go off and shook her head.

Nature: 1D20+1 = [9]+1 = 10

Milady made her way into the cave with the others. Her boots squished in something and her lip curled in disgust. She wasn’t sure what it was, but she was pretty sure it would turn out to be something she didn’t want to be stepping in.

“We’ll need light,” Milady said, swinging her pack around to dig out her torch and tinderbox. “Unless anyone has a spell. I won’t be able to see anything to hit it.”

[sblock=Actions]
Action:
Move:.
Bonus Action:
Free Interaction:
Conditions:
[/sblock]

[sblock=Milady’s Mini Stats]
Inspiration: 0
AC: 15
HP: 12/12 HD: 1/1d10
Init: +3
PP: 10
PI: 12
Bolts: 40
Second Wind (1/R 1d10+1)
[/sblock]
 

Hassan nods. "Just what I was thinking myself." Hoisting his glaive off his shoulder he holds it up in one hand and reaches out for the blade with the other, murmuring quietly in draconic. After a moment, a flickering red glow emanates from his weapon as he holds it up and out front. "And there was light." Cocking his head to one side, he glances back at Milady, looking at her feet and what she has stepped in. "Don't look down."

Peering into the new sections of the cave illuminated by his spell, he shrugs and sets off toward the fork.
OOC: Cast Light
 

Badger immediately looks down.

"Ah, bat droppings. Wonderful." He reaches down and scoops a small bit of the stuff off Milady's boot. "Thank you. I needed to refill my supply."

Then he followed Hassan down the tunnel.


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Snorri blinks as Hassan creates the magical light. As a dwarf, Snorri has little trouble seeing in the dark, but he knows that the humans need some illumination.

As his eyes adjust to the increase in light, Snorri nods to Hassan and moves along his side, further into the lair. Then, he raises his eyebrows in a question.

Left or right?
 

"A foray into darkness, into the unknown," says Leilara very formally. Less formally, she continues, "Anyone got a good word to describe the smell?"

"I say we keep our hand on the left wall. It's a time tested technique."
 
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Advancing...

At the fork Snorri sees that the right tunnel bends out of sight, and the left seems to open up into some sort of natural chamber, with his darkvision extending past the light he can see that it ends, so that decides him on a direction.

Mi'Lady and Leilara stay at the junction to watch down the hallway as Snorri and Hassan march down the passage.

OOC: Read Out Loud:
The tunnel opens into a low-ceilinged chamber about 35 feet in diameter. A pair of massive stalagmites, including one fused to a stalactite to form a natural column, are positioned in the east and west parts of the chamber. To the north is a large pile of leaves, branches and other debris.


Skunk-Bear--14394.jpg

As the light touches the odd nest and huge skunk nearly five feet long and two and a half feet at the shoulder ambles out of it and hisses at the startled dwarf.

[SBLOCK=Map]
00_back door_4.jpg[/SBLOCK]

OOC: No Initiative , but the skunk does have a ready action primed
Care to guess what it is?
 

Badger comes walking behind the two in the lead.

"What is that...oooh, a giant skunk of some kind. I should love to harvest its musk. Or even the whole musk gland!"


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