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D&D Movie/TV D&D Movie Hit or Flop?


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Ferrousbones

Artificer
This isn't true
One, Mario isn't available on streaming yet.
Two, it wasn't a record
I got the number from this comment: https://www.enworld.org/threads/d-d-movie-hit-or-flop.696168/post-9043146

In which it was mentioned as premium VOD, so not technically streaming, but functionally the same.
I recall the record aspect being from a source linked via another comment, but I cannot find that one right now.

Regardless, the hard numbers don't look good for HAT, regardless of how any of us feel.

It cost at least $210 million, maybe even $270 million if Hasbro also spent $60 million on marketing.
It only made just over $208 million in box office, of which only about half would go to the studios.
At a best case scenario of 100% of revenue going to the studios from streaming, it would take hundreds of thousands of streaming sessions per day.
 

bedir than

Full Moon Storyteller
In which it was mentioned as premium VOD, so not technically streaming, but functionally the same.
Except that they aren't functionally the same, especially in the case where the streaming service is owned by one of the production companies.

Paramount makes more money off of their streaming service than they do the UK stream on Netflix for example.

Plus, the pricing is just different. One is a subscription model where the studio wants to establish the habit of purchase that can wind up with perpetual spend and the other is a single purchase.
It cost at least $210 million, maybe even $270 million if Hasbro also spent $60 million on marketing.
There's no evidence that Hasbro spent 60 mill on advertising. They did spend something, but that would be more than their entire ad spend on every one of their Wizards properties in a given year. That's highly unlikely.
Also, eOne only had distribution rights in Canada and the UK. Why would they spend money to turn Paramount a profit. Their purpose for the film was different.
It only made just over $208 million in box office, of which only about half would go to the studios.
1 - the "half to the studios" number has been disproven extensively within this thread. It keeps getting repeated because people keep forgetting about the pandemic-caused shift in revenues.
2 - a vast majority of that went to Paramount, as they had the distro rights in all but two nations.
3 - Paramount is probably in the hole ~50 million or so and it is likely they've made that up in VoD+Streaming, since they have those rights AND Honor Among Thieves remains more popular on digital platforms than movies that crushed it in the box office.
 

I am not sure why Mistwell is demanding to know a poster's credentials (I guess job or resume). It is not like they posted a link to their Linkedin page when they made strong claims as well. In that same post they make claims showing why industry experts (media) are saying that the movie was a success and a sequel is coming.

Here is the article:


The headline looks positive and there is a bunch of happy thinking quotes from the director, but the article actually then goes into details about why a sequel probably will not happen with the box office failure being a prime reason.

If for some reason screenrant is now an accepted source of good information, here are all their articles on the movie:


As box office numbers became known, the articles certainly get bleaker and bleaker.

In the end, I paid $7 to buy the movie. I liked it enough to want to have it. Both my 20 something daughters play D&D and neither one went to go see it in the theatre nor have they watched it in the week or so they had access to it (for free). However, me liking it does not mean that it is anything other than a failure at the box office.
 

Even if Paramount wasn't too happy with HaT Hasbro could offer other franchises with lower value.

And RPGs as multimedia franchises aren't too liked with a little group of characters, allowing more creative flexibility.
 

Maxperson

Morkus from Orkus
And yet without new popular content people cancel their subscriptions. So without the ‘free’ content paramount+ is deader than a chicken at Popeyes in June. At least with free content they keep subscriptions which eventually can be leveraged into profit.
download (1).jpg
 

Ferrousbones

Artificer
There's no evidence that Hasbro spent 60 mill on advertising. They did spend something, but that would be more than their entire ad spend on every one of their Wizards properties in a given year. That's highly unlikely.
I am not saying they did, I am simply considering the cost if they did, and how that would impact the needed earnings.
1 - the "half to the studios" number has been disproven extensively within this thread. It keeps getting repeated because people keep forgetting about the pandemic-caused shift in revenues.
2 - a vast majority of that went to Paramount, as they had the distro rights in all but two nations.
3 - Paramount is probably in the hole ~50 million or so and it is likely they've made that up in VoD+Streaming, since they have those rights AND Honor Among Thieves remains more popular on digital platforms than movies that crushed it in the box office.
1 - The typical average, accounting for what we know, is around 50%, as quoted by members of the industry itself. But, let's say it is wrong in this case. What amount is correct or more accurate? You must have some idea.
2 - I was talking about the studios, plural, meaning everyone involved in making the movie. If you are right that "a vast majority" of the earnings went to Paramount, then that means not much went to Hasbro and others, which sounds like a bad deal for them.
3 - There is no way to know how much Paramount is earning without either a direct $ value, or at least how many paid views there are for either HAT or one of the other movies near it in ranking. This is because without one of those 2 things, ranking is relative, and it is possible for HAT to climb ranking simply because the other movies are being viewed less, without HAT having gained more viewers at all.
 



bedir than

Full Moon Storyteller

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