D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

Plan to adopt the new core rules?

  • Yep

    Votes: 245 54.3%
  • Nope

    Votes: 206 45.7%


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Zardnaar

Legend
I've been saying, "I don't like this" the whole time. One of many reasons I don't like it is that it's a commercial decision dressed up as creative freedom. They have never said that these books are intended as replacements for the existing ones, but they clearly are. I'm not confused, but I am irritated.

I find tgeybe been a bit meh around claiming backwards compatibility. It's not except at a superficial level eg skills.

There's going to be big power differences between 2014 and 24 material. That's before we have seen the monsters.

Its not a 5.5 but more than a 5.25 imho.
 
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Micah Sweet

Level Up & OSR Enthusiast
I find tgeybe been a bit meh around claiming backwards compatibility. It's not except at a superficial level eg skills.

There's going to be big power differences between 2014 and 24 material. That's before we have seen the monsters.

Irs not a 5.5 but more than a 5.25 imho.
Regardless, its not really WotC 5e as it has been, and pretending that it is and the differences are just neutral choices is, on some level, disingenuous.
 


FitzTheRuke

Legend
Regardless, its not really WotC 5e as it has been, and pretending that it is and the differences are just neutral choices is, on some level, disingenuous.
I really don't think they're pretending it is "5e as it has been" - their goal (and they've been pretty clear about this, IMO) is that it is "5e, but with some quality of life improvements".

Whether we (generally) agree that they've succeeded or not is going to take time (and I'm sure that we'll argue about it for years to come!) But they've certainly NOT claimed that it's exactly the same as 5e 2014. That would make no sense.

OTOH, I've played playtest characters at otherwise entirely 2014 tables (with the DM's permission) and NO ONE NOTICED. I'm serious. The playtest characters are far less disruptive at the table than any of the existing CharOp builds. They play a little "better", sure, but hardly noticeably so.

In my experience, they're better for the player, but NOT worse for the DM - which is about right. Similar, in fact, to playing a Level-Up character, but without the extra little expertise dice and other rules subsets.

It's exactly what they've been saying all along - it's 5e "adjusted for 2024". Which is fine. I'll say again, as a retailer, it's exactly what I'd want out of a new group of core books. As a player, I'd rather they overhauled the game a little more, but I recognise that it's not about just ME. This is what is good for the health of the game, as best as we can get.
 
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Echohawk

Shirokinukatsukami fan
Here's my thought. Any version of D&D published by TSR or WotC is D&D because...they own the IP and have the right to do so, despite some of those being very different games. Any product that is broadly compatible with any of those versions (like Pathfinder to 3.5, Level Up to 5e, or many OSR games to B/X or 1e) are also D&D as far as I'm concerned, even if those D&D-adjacent games are not compatible with each other (because those games are based on different D&D games). Basically, I want them to share real mechanical links to any official D&D game, past or present, for me to call them D&D. PF2E has IMO drifted too far off that signal for me to consider it D&D any longer.

Obviously all of this my opinion.
I find your "D&D-adjacent" term here to be a much more intuitive way of describing Pathfinder and Level Up than lumping them together with WotC's stuff to all just be called "D&D" as you previously suggested.

As far as I know, Pathfinder and Level Up products don't describe themselves as D&D products; instead they indicate compatibility with 5th Edition. Given that, referring to those products as D&D seems like a confusing strategy, while referring to them as D&D-adjacent seems spot on and unlikely to confuse anyone.​
 

Valetudo

Adventurer
I think the "it's still 5e" had to come from wizards marketing. It will be compatible in that you will be able to steal pieces you like from 5.5ed. I think in the end if you run 2 different fighters, one using 5e and one using 5.5, one of those players is going to be falling behind
 

Basically you had 4. Mostly longsword, dagger, longbow and maybe a mace. If you were meta gaming.
While I can't recall what I equipped my 2e Fighter, I do remember developing an obsession on wanting to equip my 3e Fighter with a Two-Bladed Sword (or Swordstaff as it was called in the Arcana Unearthed RPG) thanks to a certain character in Star Wars episode one. ☺️
 

tetrasodium

Legend
Supporter
Epic
Players will choose what is right for them. Some players that want to be great in combat will choose any broken combo they can. Others won't dive deep enough to figure out the broken combos. And others will actively avoid them and instead play based off the story and their roleplay. None of those are wrong.

What will not happen though is a player won't say: There are two rangers here. One is clearly better. I am going to choose the one that is worse.
It's pretty clear that the edition mixing as chosen by players thing being discussed is so far beyond made by tinkerer gnome standards when its defense needs to tip toe around it by using more reasonable looking abstract descriptions like "great in combat" or that bolded bit of the quote.
For most DMs, it is not an authoritarian table. It is a group game, and everyone gets a vote. So while you may not want to deal with power creep, the players might want to have a (fill in the class) that they consider better.
That's still not quite what we've been discussing though and it's still dancing around it. I'll quote the meat & potatoes of 506 to brush away the flowery wording and efforts to villainize the dm not allowing literally anything as some sort of "authoritarian table" though "Metaphors aside, it's entirely on the DM to present a rationale why they're excluding either book". Calling a refusal to allow edition mixing without a vote between 3-5 wolves and a sheep an "authoritarian table" is quite an example of the sort of toxic entitlement I described in 514.
 

DEFCON 1

Legend
Supporter
They have never said that these books are intended as replacements for the existing ones, but they clearly are. I'm not confused, but I am irritated.
Yeah, but that's only because you just want WotC to "be honest with you" and you've said many, many times and keeping saying it. You have this fascination with WotC "coming clean" and telling you exactly what you believe is going on... and if they don't, then it's just "marketing spin" or whatever other phrases you've been throwing around for the entire time One D&D has been a thing.

You KNOW what WotC is doing because you are a smart individual and can read between the lines. But you have this need to be "proven right" by having WotC saying it to you directly. You want that pat on the back. Which is... I dunno... fine, I guess... you do you... but you know you aren't going to get it because WotC has better things to do than to pat random internet people on the back with a "Yes, yes, you guessed our motives right, good for you."

So sure... it's what you want. And sure, you're going to keep saying you want it in the various 5E24 threads. That's cool. The rest of us will have to accept that. Just like you'll have to accept that you're going to constantly get people responding back questioning why you think it's such a big deal.
 

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