CleverNickName
Limit Break Dancing (He/They)
That's a truly excellent Top Ten.
Yeah, hard to quibble with the top 10, although it would have been nice if Planescape had gotten one more vote, so that it wouldn't have been a tie for 10th place.That's a truly excellent Top Ten.
yeah I was kinda suprised how badly 3,5e did, it seems the backlash against it is a lot more ingrained than I thought - it least amongst ENWorld votersYet more random comments:
- Just realized that Holmes Basic didn't make it into the top 50. In fact, it's the lowest-scoring initial rulebook, at 6 votes (the 3.5 and 4e PHBs are the next-lowest with 7 each).
- The highest-scoring general sourcebook (as opposed to core rulebook, introductory product, adventure, or setting) was the 1e Fiend Folio. (Which suits me just fine.) Followed by 1e's Deities & Demigods, and 5e's Xanathar's Guide.
- The 1983 World of Greyhawk boxed set was the only version of the setting to make it into the top 50, beating the 1980 version (7 votes) and thoroughly trouncing Greyhawk Adventures (2) and Living Greyhawk Gazetteer (0!).
- Considering the strong 1e presence throughout, it's interesting that the top settings originated in 2e (Planescape, Dark Sun, and Al-Qadim) rather than 1e (Forgotten Realms and Greyhawk). Doubly so in the case of the Realms, which has been consistently popular since. A compliment to 2e's focus on settings, perhaps?
- Eberron is the only setting represented twice in the top 50 (both its 3.5 and 5e incarnations made it). Its 5e incarnation is pretty close behind the original, in fact.
- Like the PHB, the 3.5 and 4e DMGs didn't make the top 50. However, the 4e DMG scored better (7 votes vs. 3.5's 5 votes).
I think rules books are products of their times. If you want to rank them by PLAYSTYLE then 1e wins for me too. If you want to rank by CLARITY then it doesn't come close.More thoughts later, but what do you think ? (Curious how folks feel about the ones that didn't make it to the top 50, as well...)
Maybe I am smarter than the average bear but I pretty much as a teenager started DMing with 1e. I played briefly in a basic set campaign for all of two or three sessions max. Then someone told me about AD&D and I was playing that game.The 1E core books are iconic, but they are borderline impossible to use solely by themselves and without lots of years of context or prior knowledge of OD&D and or B/X which was the case for a lot of people when they were released.