D&D (2024) Chance for a warlord?


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If the psion gets through playtest, I see a real chance to get a full walord for 5e.
Wailord? I really don't see much potential in a D&D/Pokemon crossover.

The warlord could expand superiority dice to be their main feature. And since we are missing a real support character that is strong when getting some short rests, that type of warlord might fill that niche pretty well.

I'd at least would like to see a UA of that.
Maybe try out Level Up's marshal: Marshal | Level Up

Several other options for 5e appeared with a Duckduckgo search (see Images).
 



I can see a Warlord as a subclass of Fighter, sure...start with the Battle Master as a framework, and create a list of new 'battle cries' or whatever to go along with it. As others have mentioned, nonmagical healing is going to be a stretch but hey, it's always been a stretch. (blah blah eight hours are all you need yadda yadda...)
I do like the battlemaster as a warlord substitute. But at some point I asked, if I wanted a class that is more adept in battle master maneuvers. And since we get a full psi dice mechanic using class, I think it is time to at least try a class based around battle master superiority dice.
But with thirteen -- soon to be fourteen -- different character classes on the roster, I'm not sure there are enough gaps to need a full class, though. But if they can find enough room for it in the design space, I'd like to see it.
I want them to try.
 




I theory crafted a Warlord-like Fighter build a while back that heavily relies on the Knight of Solamnia background and Feats (it even includes some nonmagical healing), but a base class that had these things instead of needing DM permission to use a setting-specific background would be nice.

1st Level
Background: Knight of Solamnia. Required for the feat chain.
Class: Fighter.
Feat: Squire of Solamnia. Needed for the feat chain.

3rd Level.
Archetype: Banneret
Rallying Cry. 3rd Level. When using Second Wind, allies within 60 feet regain hit points equal to your Fighter level.

4th Level
Feat: Knight of the Crown
Commanding Rally. As a bonus action, you can command one ally within 30 feet of yourself to make one weapon attack as a reaction. If the attack hits, the ally can roll a d8 and add the number rolled as a bonus to the attack's damage roll. You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

6th Level
Feat: Knight of the Rose
Bolstering Rally. As a bonus action, you or an ally within 30 feet gain temporary hit points equal to 1d8 + your proficiency bonus + the ability modifier of the ability score increased by this feat (Constitution, Wisdom, or Charisma). You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

8th Level
Feat: Martial Adept
Maneuvering Attack. When you hit a creature with a weapon attack, you can expend one superiority die to add the superiority die to the attack's damage roll, and you choose a ally. That ally can use its reaction to move up to half its speed without provoking opportunity attacks from the target of your attack.
Bait and Switch. When you're within 5 feet of a creature on your turn, you can expend one superiority die and switch places with that creature, provided you spend at least 5 feet of movement and the creature is willing and isn't incapacitated. This movement doesn't provoke opportunity attacks. Roll the superiority die. Until the start of your next turn, you or the other creature gains a bonus to AC equal to the number rolled.
You don't need Commander's Strike or Rally because you've already gotten superior versions from Knight of the Crown and Knight of the Rose. Commander's Strike is made obsolete by Crown's Commanding Rally, which lets you use only your Bonus Action instead of requiring both one of your attacks and your Bonus Action. Rose's Bolstering Rally lets you add your proficiency bonus whereas Rally does not, plus you can use Constitution instead of Charisma to avoid MAD. Martial Adept also only gives you a single d6 for your superiority die, whereas Crown and Rose have built-in d8's and let yiu use both a number of times equal to your proficiency modifier.

10th Level
Banneret Feature: Inspiring Surge. When using Action Surge, choose one ally within 60 feet. That ally can make one melee or ranged weapon attack with its reaction.
At 18th level, you can choose two allies within 60 feet.

Pretty Please, DM?
Magic Item: Sword of the Paruns
You gain a +1 bonus to attack and damage rolls made with this magic weapon. Additionally, once on each of your turns, you can use one of the following properties if you're holding the sword:
Immediately after you use the Attack action to attack with the sword, you can enable one creature within 60 feet of you to use its reaction to make one weapon attack.
Immediately after you take the Dash action, you can enable one creature within 60 feet of you to use its reaction to move up to its speed.
Immediately after you take the Dodge action, you can enable one creature within 60 feet of you to use its reaction to gain the benefits of the Dodge action.
 


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