THAT’S what I’m talkin’ bout!!!It's either that or:
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THAT’S what I’m talkin’ bout!!!It's either that or:
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And there is no in between the two groupsTHAT’S what I’m talkin’ bout!!!
I AM THE MISSING LINK!And there is no in between the two groups
I dont look for the uniqueness in the mechanics myself. I could have a thousand fighters all with the same stats and every one would role play differently.Mostly I'm just making fun of my players. We rolled up new characters a couple of weekends ago for an upcoming campaign, and it was amazing how many of them had nearly identical characters, right down to the ability scores and choice of weapon...yet they insisted their characters were "totally different" from each other.
(Let's just say it was really easy to pick out that one player who chose to roll the ability scores instead of using point-buy.)
This is why I force randomness in the game as much as possible: spell mishap tables, roll hit points at level-up, random encounters, whatever else I can think of. I think predictability is great when I'm driving, but it's boring as all hell in an RPG.
I don't force any randomness on the players they do not choose, and I do not feel as though the campaigns I've run have been predictable.Mostly I'm just making fun of my players. We rolled up new characters a couple of weekends ago for an upcoming campaign, and it was amazing how many of them had nearly identical characters, right down to the ability scores and choice of weapon...yet they insisted their characters were "totally different" from each other.
(Let's just say it was really easy to pick out that one player who chose to roll the ability scores instead of using point-buy.)
This is why I force randomness in the game as much as possible: spell mishap tables, roll hit points at level-up, random encounters, whatever else I can think of. I think predictability is great when I'm driving, but it's boring as all hell in an RPG.
Just for clarification:We rolled up new characters a couple of weekends ago for an upcoming campaign, and it was amazing how many of them had nearly identical characters, right down to the ability scores and choice of weapon...yet they insisted their characters were "totally different" from each other.
now i wanna build this character and i'm not sure which system would be besta tiny, goth assassin armed with a kazoo
In all honesty? Toon.now i wanna build this character and i'm not sure which system would be best![]()