Watching the comeliness/charisma vortex keeps reminding me of eyerolling & groaning finger pointing often directed at Shojo/Bishonen/etc type anime fanservice style scenes/characters & it's common twilighty tropes. I think that a lot of the discussion is getting shredded in attempting to justify something that was never very well defined, anime (especially those genres) tend to nicely split everything that is characters from a second group that is simply the beautiful elite who have all of the same perks but through a totally different route. It certainly doesn't help that charisma is so uselessly overbroad & nakedly gamified/simulationist that even tvtropes has trouble describing it.
I could possibly see some types of games & NPCs benefitting from a well defined distinction between charisma & beautiful elite(comeliness), villain types especially. An addition like that would have a huge impact on the game itself though & probably not a particularly good one given how many cringe to downright negative stereotypes/subtropes are often firmly rooted in beautiful elite types. This might be more useful as a way of drawing a line where an attribute that should never have existed in a role playing game crosses into being something entirely different
I could possibly see some types of games & NPCs benefitting from a well defined distinction between charisma & beautiful elite(comeliness), villain types especially. An addition like that would have a huge impact on the game itself though & probably not a particularly good one given how many cringe to downright negative stereotypes/subtropes are often firmly rooted in beautiful elite types. This might be more useful as a way of drawing a line where an attribute that should never have existed in a role playing game crosses into being something entirely different
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