D&D (2024) 2024 Player's Handbook preview: "New Spells"

Honest question.

I know what the word means in day-to-day use. I don't know what it means, how it is used, or how it functions in play for D&D 5th Edition.

Should I be asking dishonest questions?
No, you could have been joking. There was an entire UA on the bastion system: UA Bastions and Cantrips

Basically it is a new subsystem that give PCs access to strongholds. It has been confirmed to be in the 2024 DMG (in some form).
 

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This was a pretty light reveal imho. A lot of art talk.
I am medium worried that the spells have mostly just been updated to the latest errata, except for the few called out in this video.

WotC could/should have had a whole UA just deep-diving all of the spells people have raised issues about over the years, maybe preceded by a poll to gather a list if they didn't already have one generated.
 


its a 6th level with a 1000 gp consumable cost, and a 1 hour and 10 minute "casting time" if you add in the eating of the feast itself. Its a great spell, but not one I see people spamming day in and day out.
Once you're 13th level or above, 1,000 gold pieces is a trivial cost when shared across a group.

Again, even if you aren't playing at that level on a regular basis or your high level group doesn't do it, in every Critical Role campaign, the moment the characters get to that level, they cast it at the start of every single adventuring day. It's not even a question -- it's just an assumption that they're paying a 1k adventuring tax every day for an expansive list of benefits.

It needs to lose some of the benefits. Two immunities, Wisdom saves at advantage and 2d10 more max hit points is a lot -- it practically makes curing all poisons and diseases a ribbon.

The fact that it's cast every single day also means one less spell slot -- clerics and druids never get more than two 6th level spell slots -- that could be used to cast some of the most interesting spells in the game. It's just bad.
 

No, you could have been joking. There was an entire UA on the bastion system: UA Bastions and Cantrips

Basically it is a new subsystem that give PCs access to strongholds. It has been confirmed to be in the 2024 DMG (in some form).

🤷‍♂️ I've tuned out of a lot of the UAs for a while.
In a way, that's partially true of D&D in general over the past few years.

I knew that 2024 would be the new rules set, so I didn't particularly see the point in picking up books that were a half-step between the two versions of the game.

Aside from that, I got the impression that I typically wasn't the target audience for a lot of what was being put out. So, I didn't feel that much of my feedback would be useful.

Anyway, the point is that 5e24's Bastions are completely new to me.

I'm familiar with (what I think are) similar concepts in other games.
 



The motive is for "fun" "easter eggs", but I am wary of baking setting assumptions into the spell descriptions.

The baked-in cosmological assumptions make it more difficult for DMs to worldbuild. Scattering setting assumptions randomly across spell descriptions can be a headache for a DM, who virtually needs to rewrite every one of them to make suitable for the world.
One could argue that custom worldbuilding by GMs isn't WotC's priority.

It looks like most of the spells mentioned are getting an upgrade. Any significant nerfs? Any change to the rules for concentration?
 


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