D&D 5E 20th level Sorcerer vs the world

prabe

Tension, apprension, and dissension have begun
Supporter

Divine Intervention

Beginning at 10th level, you can call on your deity to intervene on your behalf when your need is great.

Imploring your deity's aid requires you to use your action. Describe the assistance you seek, and roll percentile dice. If you roll a number equal to or lower than your Cleric level, your deity intervenes. The DM chooses the Nature of the intervention; the Effect of any Cleric spell or Cleric domain spell would be appropriate. If your deity intervenes, you can't use this feature again for 7 days. Otherwise, you can use it again after you finish a Long Rest.

At 20th level, your call for intervention succeeds automatically, no roll


I'm probaly wrong. It isn't DM fiat. :ROFLMAO:
You've been absolutely wrong since the start of the thread. :ROFLMAO:
 

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Zio_the_dark

The dark one :)
It regenerates sorcery points each short rest, so it can convert SP into spells slots.
So, it can extend in combat for a long time, several times a day.
This one is funny...
For each 1 hour short rest he regains 4 sorcery points... must I remind you that it costs 6 and 7 points to regain 4th or 5th level slots? Your sorcerer seems to sleep a lot isn't it?
 






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