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250 daggers with a Telekinesis spell?

This discussion went round and round on the old boards.

The best solution I saw to it was capping the number of objects the wizard could effectively control at once (good enough to do combat damage) to his BAB.

Otherwise, it gets unreasonable, as you have clearly seen.

--
gnfnrf
 

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I would think that this attack would be the basic equivalent of grabbing a handful of sand and flinging it in someone's general direction. With 250 individual missiles, the care taken to aim any one missile is non-existent.

I'd probably say something like "Ok, you've got 250 ranged attacks, but with no dex bonus and at least a -10 modifier to each attack. Your Range Increment is 10', so how far were you flinging them? Start Rolling. Everyone else take a break."
 

I don't see a wizard having the sort of control needed for that many items to do normal damage. I would allow 1 weapon/level to make normal attacks and do "normal" damage. The rest would just strike as a single massive object that automatically hits and does 1d6/25 pounds and allowing a reflex save for half damage.

So a 14th level sorcerer would be able to use 14 of the daggers making attack rolls at +7 and doing d4 damage per hit. The rest of the daggers would just slam into the target for 13d6 damage(most of the first 25 pounds was used by the daggers), ref save for half. No spell resistance would apply, but DR would(as if hit by a single attack). Yes...this is a complete house rule, but I don't care....
 
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kreynolds said:
Spikey, do you not support the spell in its official form? The spell specifically states that weapons hurled by the spell deal normal damage but lose the strength bonus. How did you compensate for reducing the spells power? Did you level it down or increase the range/weight?
I misremembered the spell description.

In any case, it really isn't that powerful because you have to set it up and you have to have 25lbs/caster level of weapons.

So I would let it work doing d4 per dagger.

--Absent Minded Spikey
 

Chimera said:
I'd probably say something like "Ok, you've got 250 ranged attacks, but with no dex bonus and at least a -10 modifier to each attack. Your Range Increment is 10', so how far were you flinging them? Start Rolling. Everyone else take a break."

Let's take a 10th-level wizard and 2500 shuriken. Spotting a foe 45 feet away, he uses telekinesis to throw them all at the foe. Attack penalty -9 vs. AC 30, average damage 125. There's no save or SR against this attack, making it better than a 14x Empowered magic missile.
 

Anime no I am not.

Comic Books - Used to read them at times. Which leads to the next point. In comics the one person that comes to mind who could pull this off would be Magneto. He was though described as being so smart and so powerful that he could assemble complex machines and computer equipment using his powers from their base parts in just moments. So he was using something a lot more powerful than a TK spell. ;)


Apok said:


You obviously aren't a fan of comic books or anime.
 

Let's take a 10th-level wizard and 2500 shuriken. There's no save or SR against this attack, making it better than a 14x Empowered magic missile.

Of course, DR 1/silver is enough to shrug off every point of that damage :)

-Hyp.
 


And around and around and around we go...

I house ruled that you couldn't throw more tiems than your level. Our Psion wanted to just drop about 200 arrows and just hurl them... I had to stop somewhere...
 


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