[3.5] Rangers lose medium armor!

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Re: Re: [3.5] Rangers lose medium armor!

Hah! The Ranger will still be everyones favorite class to come up with 'alternate' versions for. That is one part of 3.5 that won't change from 3.0 ;)

Ysgarran.

TiQuinn said:


You mean there's life beyond 3.5 for everyone's Alt.Ranger?!
:eek:
 

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Re: Re: [3.5] Rangers lose medium armor!

Storm Raven said:

Sure, leather, studded or a chain shirt fits one version of the ranger: the woodsy guy who runs around in the forest. But what about the half-dozen or so other ranger types? What about, for example, the dwarven cave ranger who is at home in the wilds of the Underdark? A breastplate seems right up his alley. Or the horse riding steppe ranger? Why is he out of place in a breastplate or chain mail? Why is one, limited version of the class being made the one and only possibility and all things about the class being tailored to that version, and that version only?

One archetype of Wizard is Gandalf, a sword-wielder. Is the limitation that wizards in D&D don't get martial proficiency, to use a sword, lack of imagination?
 

Plane Sailing said:
I wouldn't have thought anyone would have been crying about the loss of medium armour proficiency - I've never seen anyone take a medium armour. The reduced speed and massive Dex check penalties for a mere +1 to AC (or less!) over the best light armours? Just doesn't make sense. The only exception I can think of is 1st level characters who can't afford chain shirts yet :)

It's not that I care about medium armor, I just think they hardly improved the class at all, while making it even more restrictive.

I also have serious issues with all this pushing to make Rangers high-Dex, low-STR when that's a severely sub-optimal way to design a warrior, and the fact that the guy who lead this re-design continues to show he doesn't know what he's talking about.

"If, as you say, you're playing a low-Str, high-Dex, weapon-finesse character, you've made the choice to favor accuracy and AC over damage. There's nothing wrong with that choice, but you should allow that if you're accepting a low Str, something has to give. "

Favor accuracy over damage? Since when does using Weapon Finesse make anyone any more accurate than a character with STR equivalent to your Dex?

And AC? What AC? D&D armor is intentionally designed so that a high-Dex guy in light armor and a low-Dex guy in heavy armor have comparable AC, so again, you're not getting any gains here.

The trade-off is between doing less than half as much damage as someone with high STR and being worthless against damage resistance vs. movement and armor check penalty, which is why so few non-rogues bother with it...
 

Q3)Why are the rangers virtual feats still light armor only? I can see wanting to keep the ranger out of full plate, but I see no reason to keep him out of the medium armor that he is proficient with. Not all of us are elves with 20 dexterity.
A3) You're assuming that rangers still gain medium armor proficiency--they don't. To us, the ranger's archetypal look was much better matched by leather, studded leather, or chain shirt than by breastplates. If your dwarf would rather wear chain mail, start with a chain shirt and save up for mithral chain mail.


Pardon me, but does this even work?

I thought that Mithral chain mail was still Medium Armor. As I understand the rules, the ranger wouldn't be proficient and if they wore it anyways they wouldn't get their virtual feats. Regardless of what it is made of, chain mail is not light armor. It may be treated that way for purposes of movement, but that doesn't make it light armor.

Edit: formatting
 
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Plane Sailing said:
I forsee that I might produce some additional feat paths for rangers in my campaign - the horse nomads are an obvious example. Cheers

If the unending list of alt.rangers becomes smaller and is partially replaced with an unending list of feat paths, that will be an indication that the 3.5 ranger is an improvement.

Of course, that is a really big IF.
 

Re

The straight Ranger is now not a viable class for the main fighter of a four person group, which means the problem of the multiclassing Ranger exists.

The game designers are not thinking very hard. The Ranger was supposed to be interchangeable with the Fighter in a four person group, just as the Paladin is.

Now, the Ranger is neither interchangeable with the Fighter or the Rogue, so he is SOL.

What a stupid change. The changes have done nothing to make the Ranger a more viable class. The Ranger is still the red-headed step child of the game.

Andy,

What the hell was the design team thinking? The game is designed for four person parties. The Ranger, Paladin, and Fighter are supposed to be interchangeable in a four person group. You guys have been playing too many MMORPG's. This Ranger stinks of EQ IMO.
 

mmu1 said:


It's not that I care about medium armor, I just think they hardly improved the class at all, while making it even more restrictive.

Right, because taking away ONE FRIGGIN' ARMOUR PROFICIENCY, while shoving in a boatload of extra features, counts as "hardly improving the class at all". Of course, some people also think the earth is flat.
 

Re: Re: [3.5] Rangers lose medium armor!

bret said:

Pardon me, but does this even work?

I thought that Mithral chain mail was still Medium Armor. As I understand the rules, the ranger wouldn't be proficient and if they wore it anyways they wouldn't get their virtual feats. Regardless of what it is made of, chain mail is not light armor. It may be treated that way for purposes of movement, but that doesn't make it light armor.

It does work the way he says it does (wonder of wonders).

Of course, given that it's the "look" he's apparently concerned with, it makes no sense for him to offer that as a solution...
 


Re: Re: Re: [3.5] Rangers lose medium armor!

Numion said:
One archetype of Wizard is Gandalf, a sword-wielder. Is the limitation that wizards in D&D don't get martial proficiency, to use a sword, lack of imagination?

that's an archetype for a Middle Earth RPG.

not D&D
 

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