Plane Sailing said:
I wouldn't have thought anyone would have been crying about the loss of medium armour proficiency - I've never seen anyone take a medium armour. The reduced speed and massive Dex check penalties for a mere +1 to AC (or less!) over the best light armours? Just doesn't make sense. The only exception I can think of is 1st level characters who can't afford chain shirts yet 
It's not that I care about medium armor, I just think they hardly improved the class at all, while making it even more restrictive.
I also have serious issues with all this pushing to make Rangers high-Dex, low-STR when that's a severely sub-optimal way to design a warrior, and the fact that the guy who lead this re-design continues to show he doesn't know what he's talking about.
"If, as you say, you're playing a low-Str, high-Dex, weapon-finesse character, you've made the choice to favor
accuracy and
AC over damage. There's nothing wrong with that choice, but you should allow that if you're accepting a low Str, something has to give. "
Favor accuracy over damage? Since when does using Weapon Finesse make anyone any more accurate than a character with STR equivalent to your Dex?
And AC? What AC? D&D armor is intentionally designed so that a high-Dex guy in light armor and a low-Dex guy in heavy armor have comparable AC, so again, you're not getting any gains here.
The trade-off is between doing less than half as much damage as someone with high STR and being worthless against damage resistance vs. movement and armor check penalty, which is why so few non-rogues bother with it...