TheAntiSummit
First Post
18- The Connection: Always knows who and where to go for anything. Always has a steady stream of favors and services that he can negotiate nearly anything in his city.<br>
Skills: Appraise, Bluff, Diplomacy, Forgery, Gather Info, Innuendo, Knowledge (Local Area), Read Lips, Search, Sense Motive<br>
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19- The ____: I can't think of a name for this one but a rogue who is simply an expert at all manner of mundane devices (traps, locks, simple machinery). He will work for the law, breaking into the thieve's guild and disarming their traps, or for adventurers who need him to make sure their path is clear in the dungeon.<br.
Skills: Disable Device, Knowledge (Mechanics, Open Lock, Pick Pocket, Search, Use Rope, Use Magic Device,<br>
More to come, but I have to think...
Skills: Appraise, Bluff, Diplomacy, Forgery, Gather Info, Innuendo, Knowledge (Local Area), Read Lips, Search, Sense Motive<br>
<p>
19- The ____: I can't think of a name for this one but a rogue who is simply an expert at all manner of mundane devices (traps, locks, simple machinery). He will work for the law, breaking into the thieve's guild and disarming their traps, or for adventurers who need him to make sure their path is clear in the dungeon.<br.
Skills: Disable Device, Knowledge (Mechanics, Open Lock, Pick Pocket, Search, Use Rope, Use Magic Device,<br>
More to come, but I have to think...
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