Vaalingrade
Legend
I would give someone else's first born for Champion to not make the cut in favor of something like Echo Knight or something entirely new.
That’s a good point.Cleric, in light of the new playtest:
Divine Order allows any cleric to choose between a frontline option, a knowledge option, and spell option.
I think this will eliminate the War Domain and the Knowledge domain.
So what would the four be? Light and Life seem certain. Of the PHB options, Trickery, Tempest, and Nature remain.
Of those, I suspect they would drop Nature (letting it fall to Druids), But what I'd really like? Would be if they brought in Order (with its tie to enchantment spells) and Twilight (as a counterpoint to Life).
I think it’s pretty much a sure thing that there will be a “simple fighter” subclass, and it might be called Champion. But I expect it will be revised from the 2014 PHB Champion, which just fails to keep up in damage output, even under ideal conditions.I would give someone else's first born for Champion to not make the cut in favor of something like Echo Knight or something entirely new.
My fear is that 'damage output' will continue to be the only scoring rubric.I think it’s pretty much a sure thing that there will be a “simple fighter” subclass, and it might be called Champion. But I expect it will be revised from the 2014 PHB Champion, which just fails to keep up in damage output, even under ideal conditions.
Keep in mind that OneD&D doesn't invalidate the other 5e sourcebooks, so unless they are one of the ones chosen for updating in the new PHB you can still roll a Mercy Monk, Echo Knight, Gloomstalker Ranger, etc. using the relevant source book. You can also just use the ones from the 2014 PHB if you prefer. We aren't losing subclasses.4 seems way too low,
unless they somehow reduce schools(s) wizards and cleric domains.
FYI, they mentioned the 48 subclasses way back at the start of the playtest. The first or 2nd video.Jeremy Crawford revealed in a recent video on playtest feedback that there will be 48 subclasses in the 1D&D PHB: 4 per class.
It's time to speculate.
ETA: This thread may get more traction if I began speculating so people could come tell me how I was wrong.![]()
I recall that but not the whole 4 per class aspect of it.FYI, they mentioned the 48 subclasses way back at the start of the playtest. The first or 2nd video.
I believe that was part of it, or maybe I just speculated it was 4 per class back when it was announced previously.I recall that but not the whole 4 per class aspect of it.
I think they only said 48 total at the time and we speculated 4 per class, which they confirmed in this latest round.I believe that was part of it, or maybe I just speculated it was 4 per class back when it was announced previously.
If the approach to classes we have seen in the playtests is representative, and I suspect it is, this is not straightforwardly true.Keep in mind that OneD&D doesn't invalidate the other 5e sourcebooks, so unless they are one of the ones chosen for updating in the new PHB you can still roll a Mercy Monk, Echo Knight, Gloomstalker Ranger, etc. using the relevant source book. You can also just use the ones from the 2014 PHB if you prefer. We aren't losing subclasses.
For Wizard I expect the Scholar/Scribes (schools), War Wizard porting from its current version, Bladesinger, and something new.war wizard subclass.
I don't understand why Fighter has to be the one with the "Noob subclass," as opposed to Barbarian, where it would seem to make much more sense. Barbarian is even the first class alphabetically, perfect place to put the easiest subclass.I think it’s pretty much a sure thing that there will be a “simple fighter” subclass, and it might be called Champion. But I expect it will be revised from the 2014 PHB Champion, which just fails to keep up in damage output, even under ideal conditions.
I think because Fighter was traditionally the most basic class (there was no barbarian back in the day) but I get you.I don't understand why Fighter has to be the one with the "Noob subclass," as opposed to Barbarian, where it would seem to make much more sense. Barbarian is even the first class alphabetically, perfect place to put the easiest subclass.
That's true of every sourcebook. For the last campaign I actually got to play in, I asked if I could do a Mercy monk, and the DM was cool with it, though not very familiar with the subclass.If the approach to classes we have seen in the playtests is representative, and I suspect it is, this is not straightforwardly true.
a 5e cleric sublcass does not integrate with the new cleric, for example -- the old sourcebooks will still be "valid" for characters made with the old PHB, but they won't integrate without at least some discussion at the table and DM approval, with the new versions.
Berserkers are pretty basic.I don't understand why Fighter has to be the one with the "Noob subclass," as opposed to Barbarian, where it would seem to make much more sense. Barbarian is even the first class alphabetically, perfect place to put the easiest subclass.
There’s enough people who want it. I mean, heck, the Champion is the most popular Fighter subclass despite being pretty underpowered. While it bores me, there are definitely a lot of folks out there who just want to spam basic attacks and not worry about managing spells or rages or whatever other mechanics.I don't understand why Fighter has to be the one with the "Noob subclass," as opposed to Barbarian, where it would seem to make much more sense. Barbarian is even the first class alphabetically, perfect place to put the easiest subclass.
The original Barbarian didn’t have rage. It had restrictions against using magic items, but got some ranger-like skills and at higher levels could bypass immunities to nonmagical attacks. Rage, if I’m not mistaken, was added in 3e.I think because Fighter was traditionally the most basic class (there was no barbarian back in the day) but I get you.
From memory, I think originally barbarian was a more advanced fighter because it had rage and fighters didn't have anything.
That is not even vaguely the same thing. Asking if you can play a subclass and the DM saying yes is very different from trying to use the old subclasses with the new cleric class.That's true of every sourcebook. For the last campaign I actually got to play in, I asked if I could do a Mercy monk, and the DM was cool with it, though not very familiar with the subclass.
Sees like too many to me. 4 classes, 4 subclass, 16 total seems good to me4 seems way too low,
unless they somehow reduce schools(s) wizards and cleric domains.
I recall that but not the whole 4 per class aspect of it.
I think the first video of this new set that just came out (or at least one of them) had Jeremy say specifically and confirm that the 48 subclasses would be 4 subclasses per class.I believe that was part of it, or maybe I just speculated it was 4 per class back when it was announced previously.