All right, I'm in:
(Note: just because I say the subclass is in, that does not mean that the archetype is left unmodified)
Barbarian: Berserker, Totemist, Storm, Spirit Guardian
Bard: Lore, Valor, Eloquence, Sword (go easy on the hard-spellcasting archetypes to avoid spellcasters bloat)
Cleric: Warpriest*, Sacred Healer*, Invocator*, Oracle*
Druid: Moon, Wildfire, *Storm caller, Star (focus on archetypes with alternative to shapeshift)
Fighter: Champion, Rune-Knight, Arcane Archer, Psi-Warrior ( with the ''new way to use weapon'' the battlemaster might be redundant) (champion would have extra everything: save, fighting style, feats, skill, to be able to build your own fighter: defender, weapon master, etc)
Monk: Open Hand, Shadow, 4 Elements, Kensei
Paladin: Devotion, Conquest, Vengeance, Ancient
Ranger: Monster slayer, Beastmaster, Deepstalker, Warden*
Rogue: Thief, Swashbucker, Trickster, Scout
Sorcerer: Wild, Draconic, Storm, Lunar (yea, 4e)
Warlock: Necromancer, Hexblade, Binder, Cabalist
Wizard: Warmage, Elementalist, Beguiler, Diviner