(5.24 PBP) Vault Redux (OOC) Fitz's Refresher

Fair enough. Urgan stays w/ Team Kobold.


Yup -- saw those, and the follow-up that it cohered with information we already mostly have. Happy for other views. If Urgan's going through the caves, then the most valuable questions woudl be about the statues, which I think these guys are unlikely to know.
The main cultist might know about the statues. But he may be the most resistant to the spell
 

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Information that would help us bluff our way past the tower and through the gate would be valuable. Like, who mans the tower and the gate, cultists or mercenaries, and who are they expecting to return with the caravan and how many?

We defeated three cultists and two mercenaries, so we might need to explain why we're fewer than five people, assuming more than two go to the caves, but maybe not.

Maybe they have a password that opens the gate?
 

We can ask that -- sure -- I just don't see why any of the dead (especially cultists!) would tell us what we want to know.

Leveled up; took Keen Mind as a feat, as planned.

New one-liner:
Urgan AC15(12) HP 26/26 HD 4/4 PP11 dkv SSdc14 3/4 3/3 AdrR 2/2

(is it okay if we keep the level 1 spell always at -1, to indicate he has cast Mage Armor 1/day? if you'd like me to say it in character, happy to do so instead.).
 
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