Connorsrpg
Adventurer
[MENTION=6762655]transcendantviewer[/MENTION]. Thanks for supplying specifics. Now I follow.
I think you mentioned somewhere upthread about making this a Warlock subclass in the end. I can see why. Initially, the old-school side of my brain was saying, "This is not a fighter." But the more I thought about it and looked at it through my 5E/newschool lens, I warmed to the idea. Now that subclasses like eldritch knight exist, why can't there be more supernatural fighter subclasses. This reminds me a lot of the 3E Hexblade (something I kind of rolled into the FOrtune Fighter, but felt it could have its own niche).
Probably not worth over-analysing, if this is no longer being used anyway, but I would be tempted to give them more uses initially and only increase when they get to levels of new subclass features.
And not sure that waiting until level 15 to be able to apply to saves is enough. Basically, isn't this like using Bane spell over and more expanded. A little weak. Perhaps increasing the dice to a d6 at the upper levels?
I really like this subclass. It is a very simple subclass. I like the basic mechanic and the concept. Wouldn't it also be cool to actually steal luck from those that have the Lucky feat?
Anyway, thanks for sharing.
I think you mentioned somewhere upthread about making this a Warlock subclass in the end. I can see why. Initially, the old-school side of my brain was saying, "This is not a fighter." But the more I thought about it and looked at it through my 5E/newschool lens, I warmed to the idea. Now that subclasses like eldritch knight exist, why can't there be more supernatural fighter subclasses. This reminds me a lot of the 3E Hexblade (something I kind of rolled into the FOrtune Fighter, but felt it could have its own niche).
Probably not worth over-analysing, if this is no longer being used anyway, but I would be tempted to give them more uses initially and only increase when they get to levels of new subclass features.
And not sure that waiting until level 15 to be able to apply to saves is enough. Basically, isn't this like using Bane spell over and more expanded. A little weak. Perhaps increasing the dice to a d6 at the upper levels?
I really like this subclass. It is a very simple subclass. I like the basic mechanic and the concept. Wouldn't it also be cool to actually steal luck from those that have the Lucky feat?
Anyway, thanks for sharing.
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