W'rkncacnter
Hero
i mean, if you're the dm, then yeah, you have the right to allow that. i was just pointing out that there is, in fact, a rule against it.Fair enough. I'm quite sure I'd still allow it to stack, however.
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i mean, if you're the dm, then yeah, you have the right to allow that. i was just pointing out that there is, in fact, a rule against it.Fair enough. I'm quite sure I'd still allow it to stack, however.
Anyone know if 5.5e D&D is still using the alignment system or if they replaced it with something better?
I recently learned that A5e replaced the alignment system with Destiny thanks to watching a YouTube clip from @SlyFlourish. Before that, I assumed incorrectly that A5e still had alignment, and that Destiny merely represented the character's reason for becoming an adventurer.
i mean, destiny doesn't replace alignment. not sure why sly would think it does. alignment still exists, it's just typically reserved for creatures that actually are strongly cosmically aligned (e.g. fiends, celestials, high level clerics).Anyone know if 5.5e D&D is still using the alignment system or if they replaced it with something better?
I recently learned that A5e replaced the alignment system with Destiny thanks to watching a YouTube clip from @SlyFlourish. Before that, I assumed incorrectly that A5e still had alignment, and that Destiny merely represented the character's reason for becoming an adventurer.
Destiny replaces the flaws/bonds/ideals thing and ties in to inspiration.I recently learned that A5e replaced the alignment system with Destiny
True. What makes Destiny better than alignment was that it rewarded with inspiration points for following it. It didn't impose a rigid idea of what your character could morally/ethically do and not do during an adventure. And once you fulfilled your destiny, you could choose a new one to follow.Destiny might fill that spot but probably never as rigid as alignment.
I can imagine that members of the Sensates faction in Planescape will think otherwise. "What does it feel like to be disintegrated? I gotta to try it out."Even with a Destiny of Knowledge (where you strife to learn all sorts of things) you could still decide that an almost certain death may not be worth trying to get some new knowledge like "how close can I stand to a sphere of annihilation without being disintegrated?"