A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)

*Kauldron stood there confused for the moment in time. Glancing between the old lady and the eladrin encircling them. Not quite sure who he was suppose to be attack exactly.*

Ummm....hmmmm?

*He idly puffs away upon his cigar attempting to decide which way he was suppose to go.*
 

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"Don't rush off they are too spread out. Don't play into their hands" deva quickly whispers to his companions


OOC: Stremlined dice take much less space ! :)
 
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[sblock=initiative]initiative Initiative (1d20+6=14) (using IC as CoCo is down). Papolstaanas won't attempt a bluff check.[/sblock]
[sblock=Papolstaanas]Papolstaanas Male Kobold Battlemind 4
Initiative: +6
Passive Perception: 12; Passive Insight: 12; Senses: Normal
AC:21, Fort:17, Reflex:18, Will:16
+2 defenses against traps
HP: 52/52, Bloodied:26, Surge Value:13, Surges left: 13/13
Action Points: 1
Shifty
Concussive Spike
Conductive Defense
Lodestone Lure
Battlemind’s Demand

Psychokinetic Scimitar Ranged Basic Attack
Second Wind

Oaken Resilience
Aspect of Bitter Ice


Persistent Harrier (immediate reaction): The first time during an encounter that P. is hit or missed with an attack, he can melee attack the triggering enemy, even if it is out of melee range (+9 vs AC, 1d8+5 damage). He teleports to a square adjacent to the enemy if he hits.

Blurred Step (special free action 1/turn): If an adjacent enemy marked by P. shifts, P. can shift 1 square in response.

Mind Spike (immediate reaction): If an adjacent enemy marked by P. deals damage to an ally with an attack that doesn’t include P., that enemy takes force and psychic damage equal to the amount its attack dealt to the ally.

Melee basic attack: +7 vs. AC, 1d8+3 damage.

Power Points: 4/4

Conditions:

Full sheet: Papolstaanas[/sblock]
 
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