Yep. It is a powergaming issue.
I think it's more an entitlement issue.
That said, it's relatively easily solved within the rules by having the game be designed to start at any of about 5 different peg-points - with all of them called 1st level! Here's how it could work:
You'd have a number of different tracks - commoner track, veteran track, standard track, heroic track, power track (feel free to mess with these names, I'm making them up as I type here) and each would jump in at a different place, something like
1 - this is 1st level, commoner track - the lowest level the game has; PCs are commoners
2
3 - 1 - this is 1st level, veteran track; the PCs know how to use a weapon or cast a spell or two
4 - 2
5 - 3 - 1 - this is 1st level, standard track; about the same as a 3e 1st or a maxed-out 1e 1st
6 - 4 - 2
7 - 5 - 3 - 1 - this is 1st level, heroic track; getting close to a 4e 1st.
8 - 6 - 4 - 2
9 - 7 - 5 - 3 - 1 - this is 1st level, power track; much like a 4th or 5th in 1e.
The DM decides what track her campaign will use and that determines what the level numbers mean, and all the other tracks are discarded for that campaign. All game rules use the same track (I'd suggest commoner as it has the most range) for consistency, each DM has to adjust to suit for her campaign much like those of us on the west coast always having to adjust for things scheduled as if we're in the eastern time zone.
The only difference to the players would be having to state track along with level: "I'm a 4th level Fighter, heroic track", or "I'm a 7th level Thief, commoner track", and so on.
The experience points progression would be the same for each track, for eaxmple it'd take 1500 ExP to get to 2nd level Fighter no matter which track you're on. (this would still allow for different progressions by class, if desired)
It's hard to explain and still rough around the edges - but what do you all think of this?
Lan-"if I had this system to use I'd likely run on the veteran track"-efan