There may not be a big difference power-wise between acid arrow and sleep, but flaming sphere blows them both away.
A spell that can potentially take out up to nine opponents from the combat altogether, regardless of their power level, and effectively allow their deaths from constant coup-de-grace's every round, isn't considered powerful by you?
Good, it still isn't going to increase their power, only make them more versatile -- heaven forbid the class historically known for it's versatility should be more versatile than currently.![]()
I've never considered a wizard to be all that versatile. If they have a massive collection of spells and sit down and select spells to perform a specific task, then yes they were versatile. But this wasn't the case in the midst of a combat. If they'd chosen spells for the day that were based around stealth and covert action, and were suddenly in a massive fight, they'd be underpowered and overwhelmed.
That's not versatility.
So giving them the option to adapt to any situation on the fly is not only making them far more powerful than any other class, but it's not even making them like they were in other editions.
Not only all of that, but wasn't the big complaint about wizards that once they got to certain power levels, they made everyone else redundant? Is that the versatility you speak of?