D&D 5E Aberrant Mind's Psionic Sorcery is officially the most powerful feature.

Why? :ROFLMAO:
What can your level 6 rogue do that and the Sorcerer can't?
I know (the stupid fireball mage concept).
Yeah, what Undrave said and more.

Expertise to stealth (and possibly to the amazingly important perception skill), probably an higher dex score, cunning action (bonus action hide, disengage, and if anything goes wrong, dash!). Also more hp, most likely more AC, and almost certainly more initiative.
A bad stealth roll and a bad initiative check is all that's needed to kill a scout. Being a rogue minimizes those risks. Being a sorcerer is almost a coin flip between life and death every time.
 

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Yeah, what Undrave said and more.

Expertise to stealth (and possibly to the amazingly important perception skill), probably an higher dex score, cunning action (bonus action hide, disengage, and if anything goes wrong, dash!). Also more hp, most likely more AC, and almost certainly more initiative.
A bad stealth roll and a bad initiative check is all that's needed to kill a scout. Being a rogue minimizes those risks. Being a sorcerer is almost a coin flip between life and death every time.
You probaly don't read it.

"The sorcerer can also have expertise and cast quicken Psionic spells to use his action to hide.
Want advantage? Enhance Ability spell.
An attack reveals you, a psionic sorcery doesn't.
The sorcerer is better with Magical Guidance to reroll a failed skill.
The sorcerer is a better stealth caracter than a rogue. Ironically.
He would make his player's rogue ashamed.

But that completely escapes the stupid fireball mage concept"
 

Your party is surrounded by enemies in combat outnumbered. Aberrant Mind's Careful Fear / Hypnotic Pattern (30-foot radius is alot). Now you have an advantage. Fear enemies will spend their actions running and taking an opportunity attack or will be incapacited with Fear. I don't know if you've ever played D&D, but it's not easy to see the Game Changer that it causes.
Look my friend, if you don't stop the personal attacks, I'll walk away from the conversation just like you would do. You know darn well I've "ever played D&D". It's pretty rare that I would mention that someone is new because I respect all views, but this is that rare instance where you ARE new and you know darn well I've been here for decades so making a crack like that is uncalled for. You want to knock it off?
 

Read rules aboud Stealth.
Be hidden does not give you any conditions and you have normal vision, this is how a assassins knows the direction of his target. Read more about stealth before.
You will be revealed if you make a noise.
With Psionic Sorcery, you remain hidden.
You need full cover to initiate hidden. Full cover blocks line of sight. I am very familiar with the rules of stealth. Sorcerers should not be blowing their action to take the hide action to begin with, but they definitely won't gain much from it if they do since their foes will know they dove behind cover.
 

You need full cover to initiate hidden. Full cover blocks line of sight. I am very familiar with the rules of stealth. Sorcerers should not be blowing their action to take the hide action to begin with, but they definitely won't gain much from it if they do since their foes will know they dove behind cover.
You can try hide, just moving silently.
Stealth check is much more than stay behind a wall. You can move with half speed and remain hidden.
 

You can try hide, just moving silently.
Stealth check is much more than stay behind a wall. You can move with half speed and remain hidden.
You NEED TO TAKE AN ACTION to attempt a stealth check. You need to be both silent and unseen. No verbal components is not the same as silent and most questions of noise relating to a stealth check have nothing to do with casting a spell. If you move, at all, you need to have beaten your foes perception check with your hide check, and you will have needed the stealth action. You need cover, and silence, before you can achieve stealth, and THEN you need to beat your foes perception check.

Regardless are you really making a "game changer" and "official the best!" type argument based on...rooms with low walls that your sorcerer takes an action to hide behind and then moves quietly at half speed behind? You can see how situational this is, right?
 

You NEED TO TAKE AN ACTION to attempt a stealth check. You need to be both silent and unseen. No verbal components is not the same as silent and most questions of noise relating to a stealth check have nothing to do with casting a spell. If you move, at all, you need to have beaten your foes perception check with your hide check, and you will have needed the stealth action. You need cover, and silence, before you can achieve stealth, and THEN you need to beat your foes perception check.

Regardless are you really making a "game changer" and "official the best!" type argument based on...rooms with low walls that your sorcerer takes an action to hide behind and then moves quietly at half speed behind? You can see how situational this is, right?
You roll a stealth check against the creature's passive perception. You remain hidden until you attack or make noise.
I'm out of patience to explain stealth rules, I recommend that you read this rule.
 

You roll a stealth check against the creature's passive perception. You remain hidden until you attack or make noise.
I'm out of patience to explain stealth rules, I recommend that you read this rule.
You take an action to get a stealth check in the first place. You remain hidden until you can be seen. "In combat, most creatures stay alert for signs of danger all around, so if you come out of hiding and approach a creature, it usually sees you. "

That last crack implying I've never read the stealth rules, that's the end of our civil conversation.
 

You take an action to get a stealth check in the first place. You remain hidden until you can be seen. "In combat, most creatures stay alert for signs of danger all around, so if you come out of hiding and approach a creature, it usually sees you. "

That last crack implying I've never read the stealth rules, that's the end of our civil conversation.
Come out Hiding? Why? Why would I approach the creature? If the sorcerer cast spells?
I'm not a melee rogue.
 


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