Raduin711
Hero
How is a DM enforcing a flaw, 'antagonistic'?
''No, Throkk; you're an Outlander Barbarian from the Wildlands with an Intelligence of 8; you dont have a clue about the History of these parts, what spell the Wizard is casting, or even what the local religions are; dont bother to roll Intelligence'.
And so forth.
"You aren't roleplaying your character dumb enough" is a pretty vague criticism. My idea of "8" and your idea of "8" aren't necessarily always going to be the same. Leveraging mechanical penalties against your players when they aren't roleplaying to your liking strikes me as an antagonistic approach. I think this leads to arguments and resentment.
Further, even Int 8 outlander barbarians know things, even about history, religion, and magic. This is already mechanically reflected by their -1 penalty. No need to gild the lily. They are entitled to make Int checks like any other character.
If I felt that a character was acting in a way that was out of sync with their stats, rather than find a ruler to rap their knuckles with, I would start by either making an observation "The outlander seems very astute today..." or ask a question. "Where might you have come across information like this?" This gives the player a chance to do a course-correction or fill in the gaps with a little more role-playing.
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