Helldritch
Hero
In essence you're right on spot. It is, as always, a bit more than that as I often use premises made by the game decades ago. I see D&D as a whole and every editions brought something good for the game. And that thing is lore. Ignoring the basic lore of D&D is not a good thing as this should be the basis on which we should base our discussions. That dwarves are the best wizard in the world in such and such campaign and only thieves in an other should have no bearing on our discussions as I might have these campaign worlds but not the person I am discussing with. I much prefer to keep the discussion aligned with PHB, DMG and MM assumptions. Official source books are ok, but it is also a delicate matter. Not everyone bought TCoE or MToF or VGtM for that matter.I agree with that. But can I confirm that this is the logic you are describing:
- When the rules for Dwarven PCs confer certain strengths and weaknesses (for example, good at swinging at battle axe, bad at casting spells) it follows that intelligent NPC monsters would be surprised by a Dwarven Wizard
- If the rules change such that Dwarven PC's are equally good at swinging axes and casting spells, it follows that intelligent NPC monsters would no longer be surprised by a Dwarven Wizard.
Is that it? Because, if so, can't you just decide by DM fiat that in your game world Dwarven Wizards are rare? (Maybe, as I suggested previously, because Wizards obviously prefer to live in towers, and Dwarves tend to live underground.)
But basically, that is my point of view that you described. Fixed ASI create expectations and assumptions but not floating ones.