Henry
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Pants said:2E introduced Spelljammer.
For that, it should be tanked.
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HeyheyheyHEY!
I loved Spelljammer! Ran a serious-not-so-serious campaign with it for 2 years. My favorite part was the PC's who captured a Neogi Deathspider, and who painted it with Purple and Green Lawful Good Holy Symbols to keep the Elves from attacking it the minute they sailed into the Rock of Bral.

With respect to the settings of 2E, you have to remember that a LOT of people out there were playing 1E & 2E simultaneously - they were playing by 2E's core mechanics with tons of classes and abilities added from 1E, because the systems were almost identical. We rarely in those days stressed what version we were playing, because we just grabbed and added as we saw fit. Because our initiatives and hit point negatives system was something we were already using as a house rule years prior to 2E, that rules system fit like hand in glove to the way we were already playing.
Consider if a group were playing 2E, but had already turned AC to positives, had already rearranged multiclassing, had already beefed up some of the rogues' abilities, and were using proficiencies like feats and instituted a skill point system, and THEN along comes 3E, and it's exactly like what they were using, plus extra options! They would jump in and I doubt care whether it was 2E or 3E, because of the changes they made. It was a similar situation to my group back in 1988.