Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)


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"Sounds good," says Ismene. "Dirk, you take handsome here, and lay off a short ways. If we get into trouble, start dropping arrows on to them. Carlotta, Thais, you come with me, and we'll go knock on their front door. You guys head through the stables. With any luck, we'll make enough noise that the archers on the top of the tower won't see you come through. Once you're next to the wall, they can't see you until you get up on the roof. We'll wait until you're in the stables, then we'll show ourselves. When you see that, get over to the base of the wall."

[sblock=ooc]Okay, everybody, give me a perception check, and we'll start this business.[/sblock]
 






GM: Have we lost another player? Horticulture last posted on July 7.
OOC: I should hope not; he's a DM, too. More like something serious happened in his RL, and he hasn't posted yet to say how long he'll be out. If you want, I can NPC his character until he comes back.
 

GM: I guess I'll make rolls for him for now. This looks like it's going to be a running fight, so I can introduce him when he shows up again.


The group, in general is on guard, and so when Ismene steps out of the woods and yells "Hey, Ruthak! Come on out, you miserable slaving son of an otyugh!", they're ready to run as the archers on the top of the tower begin shooting her.

OOC: Another group check time. This time: stealth! Yeah, I know, but with someone distracting them, you might pull it off.
 
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