LadyLaw
First Post
Karananak runs down the hall, setting off a couple jets of fire in his wake. With minor burns, he stops when he reaches the end of the purple tiles available.
[sblock=mechanics]Fire trap 1 vs. reflex on Karananak - 1d20+5=22 for 1d8+3=11-5=6 fire damage
Fire trap 2 vs. reflex on Karananak - 1d20+5=16 for 1d8+3=5-5=0 damage[/sblock]
[sblock=PC Status]Kaelan:
HP: 26/41 Surges: 4/9 AP: 0 MI Daily Uses: 1
Conditions:
Karananak:
HP: 20/45 Surges: 9/11 AP: 0 MI Daily Uses: 1
Conditions: bloodied
Thalin:
HP: 41/43 Surges: 8/10 AP: 0 MI Daily Uses: 1
Conditions:
Colgrave:
HP: 13/32 Surges: 6/6 AP: 1 MI Daily Uses: 1
Conditions: bloodied
Experiment 354b:
HP: 21/40 Surges: 7/9 AP: 1 MI Daily Uses: 0
Conditions:[/sblock]
[sblock=Perception 22]You find a loose brick in the north part of the wall the hallway is on.[sblock=Perception 28]You can see a niche in the lock and tiny holes around the safe edges. This looks like part of a trap on the safe lock. Revealing this information to someone attempting to pick the lock before they make the attempt will grant a bonus to the lock-picking attempt, as they will have some idea what to avoid.[sblock=Perception 30]In the rear corner of the room (square O1) there appears to be some very fine cracks in the wall and a loose brick that you didn't notice at first. It's possible this is some sort of hidden door.[/sblock][/sblock][/sblock]
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[sblock=mechanics]Fire trap 1 vs. reflex on Karananak - 1d20+5=22 for 1d8+3=11-5=6 fire damage
Fire trap 2 vs. reflex on Karananak - 1d20+5=16 for 1d8+3=5-5=0 damage[/sblock]
[sblock=PC Status]Kaelan:
HP: 26/41 Surges: 4/9 AP: 0 MI Daily Uses: 1
Conditions:
Karananak:
HP: 20/45 Surges: 9/11 AP: 0 MI Daily Uses: 1
Conditions: bloodied
Thalin:
HP: 41/43 Surges: 8/10 AP: 0 MI Daily Uses: 1
Conditions:
Colgrave:
HP: 13/32 Surges: 6/6 AP: 1 MI Daily Uses: 1
Conditions: bloodied
Experiment 354b:
HP: 21/40 Surges: 7/9 AP: 1 MI Daily Uses: 0
Conditions:[/sblock]
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[sblock=Perception 22]You find a loose brick in the north part of the wall the hallway is on.[sblock=Perception 28]You can see a niche in the lock and tiny holes around the safe edges. This looks like part of a trap on the safe lock. Revealing this information to someone attempting to pick the lock before they make the attempt will grant a bonus to the lock-picking attempt, as they will have some idea what to avoid.[sblock=Perception 30]In the rear corner of the room (square O1) there appears to be some very fine cracks in the wall and a loose brick that you didn't notice at first. It's possible this is some sort of hidden door.[/sblock][/sblock][/sblock]