Adventure Time TTRPG Drops "Yes And" System, Switches To 5E


When the Adventure Time roleplaying game was announced back in June, it was going to be using a brand new RPG system called the "Yes And" system, which involved dice which had Yes and No on one die, and things like And or But on the other.

However, publisher Cryptozoic Entertainment has recently indicated that, following fan feedback, the upcoming Kickstarter will now be powered by 5E instead. The update was included last week as part of the FAQ in its current Adventure Time card game Kickstarter.

Has Adventure Time: The Roleplaying Game changed since you announced it a few months ago?

Yes, we made the decision to make it a 5e experience, based on feedback from fans. That doesn’t mean the game shown at Gen Con earlier this year won’t be released too, but the main offering in the upcoming Kickstarter will be the 5e RPG.

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Monty Python is a very old IP with its best days decades in the past. I think Adventure Time almost certainly has a much bigger audience nowadays.
I would put money on the table to bet that there are far more people who spend money on rpgs who are fans of Monty Python than Adventure Time, especially the type of money that doesn’t care what system is used. I like those odds haha. Anyway, this is a silly conversation to have, no?

Yeah, WotC's good luck at the insane popularity of 5e has certainly bent the industry in their direction. Not a personal win for them in this case, of course, but kinda a loss for variety in gaming.
I don't see it as a loss for gaming if they also release their system - they literally are Yes And'ing themselves to possibly get more money.

I don't see it as any different from a company making 5e books to 'keep the lights on' and then putting effort into non-5e systems.

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