S
Sunseeker
Guest
But you second statement contradicts your first. Good and evil isn't cut and dry, it's all about perception. From the Baron's perspective, he'd be lawful good and your paladin would be chaotic evil, what with attempting to disturb his perfect system for one more guided by the heart and less by the head.Then that would make the character Evil, regardless of what they said about it. The Good/Evil dichotomy is pretty cut and dry, but Lawful/Chaotic is where most people have trouble (and understandably so, because it's a difficult relationship even in reality).
"Lawful" has nothing to do with the legal system operating (or not operating) wherever the character is from or happens to be; "principled" is better word for describing it. Each juridicial law is grounded in a principle, but principles aren't formed, at a metaphysical level, from looking at the law. So a LG paladin who rides into a barony might decide that the baron needs to be deposed because of his cruel treatment of peasants, while the LE baron thinks he is only doing as is his right because he believes in a rigid social hierarchy.
Also, principled and unprincipled presents us with a different dichotomy than lawful or unlawful. A lawful person follows the laws, a principled person might not. An unprincipled person might still follow the laws, because they don't want to get their butt landed in jail when they take candy from babies. An unlawful person doesn't care about the law and will generally not follow it if they can reasonably get away with it, a principled person can still have principles...just ones related to not following the law.
You could replace principles with "morals", an immoral person is not necessarily an unlawful, or even an evil person. And many moral people have often done evil, unlawful and unprincipled deeds.
The nice thing about the lawful/chaotic, good/evil system is that it can be sufficiently defined within the realm of the game. A moral(principle)-based system is going to have all sorts of out-of-game moralism attempting to say that this person has good morals...while they steal babies and slaughter the innocent. Even attempting to define morality within the game is a huge effort, while defining "good" and "evil", "lawful" and "chaotic" are not.