ruleslawyer said:Back on topic: I think it's okay for the game to foster archetypes like the light-weaponed rogue. I think it was a big problem of 3e that it had to have tools available to make pretty much anything, but those tools created all sorts of screwed-up possibilities. As I said, I don't want to see the greatsword-wielding rogue of 1e/2e coming back.
Um I want to see the great-sword wielding rogue, that being a possibility is a feature to me. Its only a flaw when its such a good choice that it becomes the only choice. I'd prefer a game with lots of screwed up possibilities that a DM has to step in and say no to than a game of very limited possibilities.