That was the example I supplied. The additional line was provided as a joke.nittanytbone said:Or the Half-Ogre has Hold the Line: One AoO for the movement out of a threatened square, one AoO vs. a charging foe.
Deset Gled said:IME, most people who claim that that Spiked Chain is broken are really saying that either 1) the concept of the Spiked Chain is too cheesy, or 2) the rules for Tripping are problematic. The amount of resources you have to spend to get full value out of the spiked chain make it pretty balanced with the other tripping and reach options out there.
Felon said:What is so "silly" about a chain weapon, and why does it lack verisimilitude? Chains have actually been wielded as weapons. Here's a section in Wikipedia that references them: http://en.wikipedia.org/wiki/Chain_weapons
Bacris said:I think a requirement that allies can't be standing within 5' of a spiked chain wielder is reasonable. I liked the article in wiki on the Manrikigusari - it's ALMOST a spiked chain.
Celebrim said:Am I understood now?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.