Now, for your mutations:
Razor Sharp Leaves: This is essentially more spines. You can reroll or add 2d4 to your Spines score.
1d6+4=8
Oversize limbs: Either your "arms" or "legs" are 80% longer than normal; this you may choose. If your arms are longer, you gain reach. If your legs are longer, you move at human-speed.
I'll keep the extra spine damage and go for longer arms. Combined with the Con bonus, it all fits together pretty nicely to make him a nice, prickly wall. Much fun.
Poor Dual Brain: You have a second brain with an alternate personality. This second brain resents your first brain's control. In times of stress (like combat) it has a 5% chance of taking over for the next hour. The second brain holds one mental mutation. Note: You'll have to be comforatable playing a character with a split personality. If not, this will be rerolled.
I'm all for a split personalities; two characters for the price of one!


Sonar: You gain sonar ability out to 100 meters. Any round in which you are using sonar, you cannot speak.
4d6.takeHighest(3)=13
Sonic Blast (13): You can project a sonic blast once every four rounds that does 3d6+1 damage that you manage to hit in a cone 10 meters long and 5 meters wide. You are immune to sonic blasts yourself.
Hmm. Sonic cactus. heh. Actually, since his spines are 'reinforced' as it were, maybe this is part of the same mutation: the spines are, oh, I don't know, more ... hmmm, silica-based (I only know fake science, so I'm pulling from thin air)? and he can set up vibrations through them / absorb sound through them. Heck, combined with the no talking and sonar-ing, maybe he doesn't have a mouth at all, but creates speach using his spines. Just fluff, of course. His crystalish spines wouldn't be anything more than an aesthetic thing.
(Yes, you got Sonar and Sonic Blast while Shayuri got Sound Imitation. That'll work really well together.)
Could be a good reason why they're together in the first place.
Note: You can choose either to be able to manipulate tools, talk, and smell and taste at the same time, or receive one more bonus physical mutation. I assume the talking and tool use is what you'll choose, but the choice remains.
Tools and talking sounds best to me. He (names, gotta think of names, for both identities...) seem to have a host of abilities that I think I can work conceptually together. With my luck, an extra one would just throw the whole thing outta whack.
jason
Last edited: