Number47 said:The sick thing is that I own the game book, have GM'd the game, have the comic books (limited series of 6 comics), have the novel (Nobody Knows the Trouble I've Shot) and read it 4 or 5 times, but I've never, EVER gotten to be a player.
Scarab said:
WORD! (echo5ive@hotmail.com is my spambox, I'm very paranoid (ha!) about giving out my private address on public forums.)
I've never GM'ed or even played Paranoia, but I've read tons and tons of stuff about it and really want to give it a shot. I can always improvise some rules.
Oracular Vision said:Piratecat
I would really like to see your adventures too. (Bdavis@colsa.com). I love paranoia and may even start converting it to D20. The mutant powers are obviously feats. Since everyone is going to die, stats aren't that important anyway.
Thanks
Scarab said:Thanks a bunch, PC! Now, if I could just find your old Paranoia story hour to steal some ideas from...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.