Take a supplement. Remove all the PrCs. Replace them with a combination of other crunch and fluff content. How much of this other stuff are you actually going to use?
Each campaign can only use so much material. There are only so many rules variants that you can put into play at once. There's only so many interesting locations you can use, and a finite number of plot hooks that you can deploy at once. No matter what's in the books, we can't use it all. So, in a way, everything is overdone.
But really, it isn't. The goal of supplements is not to give you an entire book of stuff you will like and use. The goal is to give you choices and inspirations.
Your game may only have three PrCs in it. But you're beter off having picked those three from a bazillion then from a half-dozen.
Each campaign can only use so much material. There are only so many rules variants that you can put into play at once. There's only so many interesting locations you can use, and a finite number of plot hooks that you can deploy at once. No matter what's in the books, we can't use it all. So, in a way, everything is overdone.
But really, it isn't. The goal of supplements is not to give you an entire book of stuff you will like and use. The goal is to give you choices and inspirations.
Your game may only have three PrCs in it. But you're beter off having picked those three from a bazillion then from a half-dozen.