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Anyone Up For Some FR Discussion?

Aaron L

Hero
I like the various bad guy organizations, it gives room for indivuality in Dming, and unique campaigns. When you have one ultimate bad guy, it starts to make things monolithic and monotonous. Like in Star Wars, the Empire is fine for a movie, but in a roleplaying game, when every single campaign is fighting the Empire, it gets boring real fast. Even in the expanded universe books, they have created many many different bad guys because they know that no one wants to read "the latest battle against the return of the Empire." One supreme bad guy that is never defeated leads to stagnation.

Unless, of course, your playing CoC, but then that is the point of CoC...
 

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paqman

First Post
Numion said:


I suppose they want FR to be able to offer different adversaries for different DMs. Settings that revolve mainly around certain constant threat get boring easily. Like WW2 game with nothing but Nazis. Or some Cthulhu games.

Or imperials in Starwars, that is why they brought the Yuzan-Vong piece of s**t of a race. ;)
 

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