Quantifying AoE vs. Single Target spells
I am trying to compare spells for damage output. Spells vary from being single target to small area of effect to large area of effect. Also, effect areas can vary in shape.
In theory, a big AoE spell like Fireball can hit a whole bunch of enemies, but realistically, many encounters don't have such a plethora of conveniently located minions to maximize the AoE's benefits.
How would you estimate the value of an AoE spell relative to its effective area or radius and the corresponding number of enemies likely to be targetable in the average encounter?
I am trying to compare spells for damage output. Spells vary from being single target to small area of effect to large area of effect. Also, effect areas can vary in shape.
In theory, a big AoE spell like Fireball can hit a whole bunch of enemies, but realistically, many encounters don't have such a plethora of conveniently located minions to maximize the AoE's benefits.
How would you estimate the value of an AoE spell relative to its effective area or radius and the corresponding number of enemies likely to be targetable in the average encounter?