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Arcane Might OOC

LazarusLong42 said:
On strongholds: I would vote against the floating fortress for now. Sure, it's cool but (1) if we try to build it, we'll very, very quickly run out of money; (2) if we try to take it... well, first we have to *get* up there, and second we have to take it without it flying away from us.

I think we need to start smaller, guys. :)

Yes, but you still need to build it on the ground first. And THAT doesn't cost nearly as much. Small tower costs about 10 000 gold pieces, which isn't very far from your budget. One nice raid in the home of some home of evil, bad person should take care of that...


Here are the wall materials, the cost is for 20*20*10/20 area. Note that you can also add lead inside the wall to protect your home from detection spells. This costs 1000gp per space. You can also layer multiple walls.
 

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LazarusLong42 said:


Well, it's not so much 'didn't bother' as 'didn't take one for RP reasons.' :)

On strongholds: I would vote against the floating fortress for now. Sure, it's cool but (1) if we try to build it, we'll very, very quickly run out of money; (2) if we try to take it... well, first we have to *get* up there, and second we have to take it without it flying away from us.

I think we need to start smaller, guys. :)



Baaaad idea. Serei has a high enough Diplomacy score to sell you into slavery behind your back while you're trying to sell her, though.

And make you think you got the better end of the deal.

<evil grin>
Wow, Chains? I was expecting the rack today I'm just glad she sold me to nice slavers. :rolleyes:

BTW... He's right. we need to start smaller. I still like taking over an Island and working from there.
we can always raise the island out of the ocean when we can afford it.:p
 

LazarusLong42 said:
On strongholds: I would vote against the floating fortress for now. Sure, it's cool but (1) if we try to build it, we'll very, very quickly run out of money; (2) if we try to take it... well, first we have to *get* up there, and second we have to take it without it flying away from us.

I think we need to start smaller, guys. :)

Yes. I agree. From the numbers I saw quoted for costs of either of the 2 options (floater or flying ship) I believe we would end up with either a 2 room floating shack or a flying dingy. :) Lets see what the costs would be like to begin building on the ground.

Ok. So, we all spent tons of GP on cool magic items. Unless there is some other method for acquiring gold (legally!) for our fortress/guild/clubhouse, do we need to rethink the "Shopping therapy" in which we all engaged?? How far does 13000gp go towards buying a house/townhouse/fort/etc...

Just some thoughts..
 

Snowtiger said:
Ok. So, we all spent tons of GP on cool magic items. Unless there is some other method for acquiring gold (legally!) for our fortress/guild/clubhouse, do we need to rethink the "Shopping therapy" in which we all engaged?? How far does 13000gp go towards buying a house/townhouse/fort/etc...

You could always make a "account" for your building needs by putting X% of your "loot" to it. If even few of you pick up the landlord feat at level 9, you're going to go nuts with all the money you get.
 
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Xael said:


Yes, but you still need to build it on the ground first. And THAT doesn't cost nearly as much. Small tower costs about 10 000 gold pieces, which isn't very far from your budget. One nice raid in the home of some home of evil, bad person should take care of that...


Here are the wall materials, the cost is for 20*20*10/20 area. Note that you can also add lead inside the wall to protect your home from detection spells. This costs 1000gp per space.

So these are essentially for a 20'x20' room with a 10' ceiling. Are there any other costs associated with building? Architect, general contractor, workers...
 

Snowtiger said:
So these are essentially for a 20'x20' room with a 10' ceiling. Are there any other costs associated with building? Architect, general contractor, workers...

The room itself (there are offices, libraries, etc.) that include furniture. But their cost is minimal (unless you're going for a LUXURY CLASS THRONE ROOM, which costs 80 000gp :D). Oh yeah, height also adds cost to every space, if you go over two floors and a basement floor. You could hint your bard to accuire the Lyre of Building, which gives 30% discount on everything...
 

Xael said:


You could always make a "account" for your building needs by putting X% of your "loot" to it. If even few of you pick up the landlord feat at level 9, you're going to go nuts with all the money you get.

Kavernus has every intention of doing this.
 

Argent[/i] [B][QUOTE][i]Originally posted by Xael said:
You could always make a "account" for your building needs by putting X% of your "loot" to it. If even few of you pick up the landlord feat at level 9, you're going to go nuts with all the money you get.
[/B]
Kavernus has every intention of doing this.
[/QUOTE]

But this supposes that we aren't going to build anything 'til one of us gets to clvl 9? Are we gonna do "adventuring" together as a "guild" to get us up to 9th?
 

Snowtiger said:
But this supposes that we aren't going to build anything 'til one of us gets to clvl 9? Are we gonna do "adventuring" together as a "guild" to get us up to 9th?

No no no. You can start building the thing immediately if you want. I even encourage you to start building the stronghold as soon as possible (maybe one adventure first, which can be actually finding the builders!).

But seriously, when you hit the level 9, and if some of you take the feat (taking it requires at least one "adventure"), you immediately get loads of money (25 000 gp per character with the feat). Then the amount of money you get just raises by every level, and you pretty much can build anything you want.
 
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Xael said:


No no no. You can start building the thing immediately if you want. I even encourage you to start building the stronghold as soon as possible (maybe one adventure first, which can be actually finding the builders!).

But seriously, when you hit the level 9, and if some of you take the feat (taking it requires at least one "adventure"), you immediately get loads of money (25 000 gp per character with the feat). Then the amount of money you get just raises by every level, and you pretty much can build anything you want.

Cool! But we do need to liquidate some of the GP we spent in the 'candy store'.
 

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